Ejemplo n.º 1
0
        /// <summary>
        /// Set UI
        /// </summary>
        /// <param name="aData"> Queued Popup data </param>
        private void ShowUI(QueuedPopUpData aData)
        {
            mCurrentCard = aData;
            // Fill Data in UI
            UIPopup tPop = _instance.GetPopupGO();

            tPop.m_HeadingText.text     = aData.HeadingMessage;
            tPop.m_MessageText.text     = aData.DescriptionMessage;
            tPop.m_WarningText.text     = aData.WarningMessage;
            tPop.m_OKButtonText.text    = aData.OkButtonLabel;
            tPop.m_RightButtonText.text = aData.RightButtonLabel;
            tPop.m_LeftButtonText.text  = aData.LeftButtonLable;
            buttonCallback = aData.callback;

            // Button Activation
            bool tValue = string.IsNullOrEmpty(aData.OkButtonLabel);

            tPop._OkButton.gameObject.SetActive(!tValue);
            tPop._RightButton.gameObject.SetActive(tValue);
            tPop._LeftButton.gameObject.SetActive(tValue);
            tPop._CrossButton.gameObject.SetActive(aData.CrossAllowed);

            m_GenericPopup.gameObject.SetActive(true);

            //Play Popup UI tween animation
            Utils.PlayAnimation(m_GenericPopup.m_RootGameObject, m_GenericPopup.gameObject.GetComponent <Image>(), true);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Store current popup data
        /// Enque current popup
        /// </summary>
        /// <param name="aTitle"> Title Lable</param>
        /// <param name="aMessage"> Message Lable</param>
        /// <param name="aWarningText"> Warning Lable</param>
        /// <param name="aOkButtontext"> OK button Lable</param>
        /// <param name="aLeftButtontext"> Left button Lable</param>
        /// <param name="aRightButtontext"> Right button Lable</param>
        /// <param name="aCross"> Cross button refernce</param>
        /// <param name="aCallback"> Button Listner</param>
        private void StoreData(string aTitle, string aMessage, string aWarningText, string aOkButtontext, string aLeftButtontext, string aRightButtontext, bool aCross, Action <PopUpButtonCallback> aCallback)
        {
            QueuedPopUpData tData = new QueuedPopUpData
            {
                HeadingMessage     = aTitle,
                DescriptionMessage = aMessage,
                WarningMessage     = aWarningText,
                callback           = aCallback,
                CrossAllowed       = aCross,
                OkButtonLabel      = aOkButtontext,
                LeftButtonLable    = aLeftButtontext,
                RightButtonLabel   = aRightButtontext,
                IsAutoClose        = true
            };

            m_PopUpQueud.Enqueue(tData);
            ShowUI(tData);
        }