Ejemplo n.º 1
0
        public void ReadAsciiStlNoLengthOrPositionStreamTest()
        {
            using (var ms = new MemoryStream())
                using (var writer = new StreamWriter(ms))
                {
                    writer.WriteLine(@"
solid foo
  facet normal 1 2 3
    outer loop
      vertex 4 5 6
      vertex 7 8 9
      vertex 10 11 12
    endloop
  endfacet
  facet normal 13 14 15
    outer loop
      vertex 16 17 18
      vertex 19 20 21
      vertex 22 23 24
    endloop
  endfacet
endsolid foo
".Trim());
                    writer.Flush();
                    ms.Seek(0, SeekOrigin.Begin);
                    using (var stream = new StreamWithNoLengthOrPosition(ms))
                    {
                        var file = StlFile.Load(stream);
                        Assert.Equal("foo", file.SolidName);
                        Assert.Equal(2, file.Triangles.Count);
                        Assert.Equal(new StlNormal(1, 2, 3), file.Triangles[0].Normal);
                        Assert.Equal(new StlVertex(4, 5, 6), file.Triangles[0].Vertex1);
                        Assert.Equal(new StlVertex(7, 8, 9), file.Triangles[0].Vertex2);
                        Assert.Equal(new StlVertex(10, 11, 12), file.Triangles[0].Vertex3);
                        Assert.Equal(new StlNormal(13, 14, 15), file.Triangles[1].Normal);
                        Assert.Equal(new StlVertex(16, 17, 18), file.Triangles[1].Vertex1);
                        Assert.Equal(new StlVertex(19, 20, 21), file.Triangles[1].Vertex2);
                        Assert.Equal(new StlVertex(22, 23, 24), file.Triangles[1].Vertex3);
                    }
                }
        }
Ejemplo n.º 2
0
 public void ReadAsciiStlNoLengthOrPositionStreamTest()
 {
     using (var ms = new MemoryStream())
     using (var writer = new StreamWriter(ms))
     {
         writer.WriteLine(@"
     solid foo
       facet normal 1 2 3
     outer loop
       vertex 4 5 6
       vertex 7 8 9
       vertex 10 11 12
     endloop
       endfacet
       facet normal 13 14 15
     outer loop
       vertex 16 17 18
       vertex 19 20 21
       vertex 22 23 24
     endloop
       endfacet
     endsolid foo
     ".Trim());
         writer.Flush();
         ms.Seek(0, SeekOrigin.Begin);
         using (var stream = new StreamWithNoLengthOrPosition(ms))
         {
             var file = StlFile.Load(stream);
             Assert.Equal("foo", file.SolidName);
             Assert.Equal(2, file.Triangles.Count);
             Assert.Equal(new StlNormal(1, 2, 3), file.Triangles[0].Normal);
             Assert.Equal(new StlVertex(4, 5, 6), file.Triangles[0].Vertex1);
             Assert.Equal(new StlVertex(7, 8, 9), file.Triangles[0].Vertex2);
             Assert.Equal(new StlVertex(10, 11, 12), file.Triangles[0].Vertex3);
             Assert.Equal(new StlNormal(13, 14, 15), file.Triangles[1].Normal);
             Assert.Equal(new StlVertex(16, 17, 18), file.Triangles[1].Vertex1);
             Assert.Equal(new StlVertex(19, 20, 21), file.Triangles[1].Vertex2);
             Assert.Equal(new StlVertex(22, 23, 24), file.Triangles[1].Vertex3);
         }
     }
 }
Ejemplo n.º 3
0
        public void ReadBinaryStlNoLengthOrPositionStreamTest()
        {
            var binarySize =
                80 +                    // header
                sizeof(int) +           // number of triangles
                2 *                     // 2 verticies
                (
                    sizeof(float) * 3 +     // normal vector
                    sizeof(float) * 3 +     // vertex 1
                    sizeof(float) * 3 +     // vertex 2
                    sizeof(float) * 3 +     // vertex 3
                    sizeof(short)           // attribute byte count
                );
            var binaryList = new List<byte>();

            binaryList.AddRange(new byte[80]); // header
            binaryList.AddRange(BitConverter.GetBytes(2)); // 2 triangles

            // first triangle
            binaryList.AddRange(BitConverter.GetBytes(1.0f)); // normal.X
            binaryList.AddRange(BitConverter.GetBytes(2.0f)); // normal.Y
            binaryList.AddRange(BitConverter.GetBytes(3.0f)); // normal.Z
            binaryList.AddRange(BitConverter.GetBytes(4.0f)); // vertex1.X
            binaryList.AddRange(BitConverter.GetBytes(5.0f)); // vertex1.Y
            binaryList.AddRange(BitConverter.GetBytes(6.0f)); // vertex1.Z
            binaryList.AddRange(BitConverter.GetBytes(7.0f)); // vertex2.X
            binaryList.AddRange(BitConverter.GetBytes(8.0f)); // vertex2.Y
            binaryList.AddRange(BitConverter.GetBytes(9.0f)); // vertex2.Z
            binaryList.AddRange(BitConverter.GetBytes(10.0f)); // vertex3.X
            binaryList.AddRange(BitConverter.GetBytes(11.0f)); // vertex3.Y
            binaryList.AddRange(BitConverter.GetBytes(12.0f)); // vertex3.Z
            binaryList.AddRange(BitConverter.GetBytes((short)0)); // attribute byte count

            // second triangle
            binaryList.AddRange(BitConverter.GetBytes(13.0f)); // normal.X
            binaryList.AddRange(BitConverter.GetBytes(14.0f)); // normal.Y
            binaryList.AddRange(BitConverter.GetBytes(15.0f)); // normal.Z
            binaryList.AddRange(BitConverter.GetBytes(16.0f)); // vertex1.X
            binaryList.AddRange(BitConverter.GetBytes(17.0f)); // vertex1.Y
            binaryList.AddRange(BitConverter.GetBytes(18.0f)); // vertex1.Z
            binaryList.AddRange(BitConverter.GetBytes(19.0f)); // vertex2.X
            binaryList.AddRange(BitConverter.GetBytes(20.0f)); // vertex2.Y
            binaryList.AddRange(BitConverter.GetBytes(21.0f)); // vertex2.Z
            binaryList.AddRange(BitConverter.GetBytes(22.0f)); // vertex3.X
            binaryList.AddRange(BitConverter.GetBytes(23.0f)); // vertex3.Y
            binaryList.AddRange(BitConverter.GetBytes(24.0f)); // vertex3.Z
            binaryList.AddRange(BitConverter.GetBytes((short)0)); // attribute byte count

            Assert.Equal(binarySize, binaryList.Count);

            using (var ms = new MemoryStream())
            {
                ms.Write(binaryList.ToArray(), 0, binaryList.Count);
                ms.Flush();
                ms.Seek(0, SeekOrigin.Begin);
                using (var stream = new StreamWithNoLengthOrPosition(ms))
                {
                    var file = StlFile.Load(stream);
                    Assert.Equal(2, file.Triangles.Count);

                    Assert.Equal(new StlNormal(1.0f, 2.0f, 3.0f), file.Triangles[0].Normal);
                    Assert.Equal(new StlVertex(4.0f, 5.0f, 6.0f), file.Triangles[0].Vertex1);
                    Assert.Equal(new StlVertex(7.0f, 8.0f, 9.0f), file.Triangles[0].Vertex2);
                    Assert.Equal(new StlVertex(10.0f, 11.0f, 12.0f), file.Triangles[0].Vertex3);

                    Assert.Equal(new StlNormal(13.0f, 14.0f, 15.0f), file.Triangles[1].Normal);
                    Assert.Equal(new StlVertex(16.0f, 17.0f, 18.0f), file.Triangles[1].Vertex1);
                    Assert.Equal(new StlVertex(19.0f, 20.0f, 21.0f), file.Triangles[1].Vertex2);
                    Assert.Equal(new StlVertex(22.0f, 23.0f, 24.0f), file.Triangles[1].Vertex3);
                }
            }
        }
Ejemplo n.º 4
0
        public void ReadBinaryStlNoLengthOrPositionStreamTest()
        {
            var binarySize =
                80 +                    // header
                sizeof(int) +           // number of triangles
                2 *                     // 2 verticies
                (
                    sizeof(float) * 3 + // normal vector
                    sizeof(float) * 3 + // vertex 1
                    sizeof(float) * 3 + // vertex 2
                    sizeof(float) * 3 + // vertex 3
                    sizeof(short)       // attribute byte count
                );
            var binaryList = new List <byte>();

            binaryList.AddRange(new byte[80]);             // header
            binaryList.AddRange(BitConverter.GetBytes(2)); // 2 triangles

            // first triangle
            binaryList.AddRange(BitConverter.GetBytes(1.0f));     // normal.X
            binaryList.AddRange(BitConverter.GetBytes(2.0f));     // normal.Y
            binaryList.AddRange(BitConverter.GetBytes(3.0f));     // normal.Z
            binaryList.AddRange(BitConverter.GetBytes(4.0f));     // vertex1.X
            binaryList.AddRange(BitConverter.GetBytes(5.0f));     // vertex1.Y
            binaryList.AddRange(BitConverter.GetBytes(6.0f));     // vertex1.Z
            binaryList.AddRange(BitConverter.GetBytes(7.0f));     // vertex2.X
            binaryList.AddRange(BitConverter.GetBytes(8.0f));     // vertex2.Y
            binaryList.AddRange(BitConverter.GetBytes(9.0f));     // vertex2.Z
            binaryList.AddRange(BitConverter.GetBytes(10.0f));    // vertex3.X
            binaryList.AddRange(BitConverter.GetBytes(11.0f));    // vertex3.Y
            binaryList.AddRange(BitConverter.GetBytes(12.0f));    // vertex3.Z
            binaryList.AddRange(BitConverter.GetBytes((short)0)); // attribute byte count

            // second triangle
            binaryList.AddRange(BitConverter.GetBytes(13.0f));    // normal.X
            binaryList.AddRange(BitConverter.GetBytes(14.0f));    // normal.Y
            binaryList.AddRange(BitConverter.GetBytes(15.0f));    // normal.Z
            binaryList.AddRange(BitConverter.GetBytes(16.0f));    // vertex1.X
            binaryList.AddRange(BitConverter.GetBytes(17.0f));    // vertex1.Y
            binaryList.AddRange(BitConverter.GetBytes(18.0f));    // vertex1.Z
            binaryList.AddRange(BitConverter.GetBytes(19.0f));    // vertex2.X
            binaryList.AddRange(BitConverter.GetBytes(20.0f));    // vertex2.Y
            binaryList.AddRange(BitConverter.GetBytes(21.0f));    // vertex2.Z
            binaryList.AddRange(BitConverter.GetBytes(22.0f));    // vertex3.X
            binaryList.AddRange(BitConverter.GetBytes(23.0f));    // vertex3.Y
            binaryList.AddRange(BitConverter.GetBytes(24.0f));    // vertex3.Z
            binaryList.AddRange(BitConverter.GetBytes((short)0)); // attribute byte count

            Assert.Equal(binarySize, binaryList.Count);

            using (var ms = new MemoryStream())
            {
                ms.Write(binaryList.ToArray(), 0, binaryList.Count);
                ms.Flush();
                ms.Seek(0, SeekOrigin.Begin);
                using (var stream = new StreamWithNoLengthOrPosition(ms))
                {
                    var file = StlFile.Load(stream);
                    Assert.Equal(2, file.Triangles.Count);

                    Assert.Equal(new StlNormal(1.0f, 2.0f, 3.0f), file.Triangles[0].Normal);
                    Assert.Equal(new StlVertex(4.0f, 5.0f, 6.0f), file.Triangles[0].Vertex1);
                    Assert.Equal(new StlVertex(7.0f, 8.0f, 9.0f), file.Triangles[0].Vertex2);
                    Assert.Equal(new StlVertex(10.0f, 11.0f, 12.0f), file.Triangles[0].Vertex3);

                    Assert.Equal(new StlNormal(13.0f, 14.0f, 15.0f), file.Triangles[1].Normal);
                    Assert.Equal(new StlVertex(16.0f, 17.0f, 18.0f), file.Triangles[1].Vertex1);
                    Assert.Equal(new StlVertex(19.0f, 20.0f, 21.0f), file.Triangles[1].Vertex2);
                    Assert.Equal(new StlVertex(22.0f, 23.0f, 24.0f), file.Triangles[1].Vertex3);
                }
            }
        }