Ejemplo n.º 1
0
    protected void InitializeLocation()
    {
        Path     smallgarden_path = new Path(new String[] { "smallgarden", "smallcloset", "South", "North" }, null, "You go through a door2.", new Direction[] { Iteration78.Direction.South, Iteration78.Direction.North });
        Location smallgarden      = new Location(new String[] { "small garden" }, "smallgarden", "There are many small shrubs and flowers growing from well tended garden beds.", smallgarden_path);
        Path     smallcloset_path = new Path(new String[] { "smallcloset", "hallway", "East", "North" }, smallgarden, "You travel through a small door, and then crawl a few meters before " + "arriving from the north", new Direction[] { Iteration78.Direction.East, Iteration78.Direction.North });
        Location smallcloset      = new Location(new String[] { "small closet" }, "smallcloset", "A small dark closet, with an odd smell", smallcloset_path);
        Path     hallway_path     = new Path(new String[] { "hallway", "South", }, smallcloset, "You go through a door.", new Direction[] { Iteration78.Direction.South });
        Location hallway          = new Location(new String[] { "hallway", "long hallway" }, "hallway", "This is a long well lit hallway", hallway_path);

        List <Location> locationlist = new List <Location>();

        locationlist.Add(hallway);
        locationlist.Add(smallcloset);
        locationlist.Add(smallgarden);

        _defaultLocation = hallway;
        _locationlist    = locationlist;

        Iteration78.Item shovel = new Iteration78.Item(new String[] { "shovel", "cool shovel" }, "a shovel", "This is a shovel ...");
        Iteration78.Item sword  = new Iteration78.Item(new String[] { "sword", "short sword" }, "a sword", "This is a short sword ...");
        Iteration78.Item shield = new Iteration78.Item(new String[] { "shield", "rusty shield" }, "a shield", "This is a shield");

        hallway.Inventory.Put(shield);
        smallcloset.Inventory.Put(shovel);
        smallgarden.Inventory.Put(sword);
    }
Ejemplo n.º 2
0
    public MainWindow() : base(Gtk.WindowType.Toplevel)
    {
        Build();
        InitializeLocation();
        commandText.Hide();
        descText.Hide();

        _player = new Player("me", "", _defaultLocation, _locationlist);
        Iteration78.Item shovel = new Iteration78.Item(new String[] { "shovel", "cool shovel" }, "a shovel", "This is a shovel ...");
        Iteration78.Item sword  = new Iteration78.Item(new String[] { "sword", "short sword" }, "a sword", "This is a short sword ...");
        Iteration78.Item paper  = new Iteration78.Item(new String[] { "paper" }, "a paper", "This is a white paper ...");

        _player.Inventory.Put(shovel);
        _player.Inventory.Put(sword);

        Bag bag = new Bag(new String[] { "bag" }, "leather bag", "This is my bag.");

        _player.Inventory.Put(bag);
        bag.Inventory.Put(paper);

        TextArea.Buffer.Text   = "What's your name?";
        CommandButton.Clicked += GetInfo;
    }