Ejemplo n.º 1
0
        /// <summary>
        /// A 'Change' simulation task.
        /// </summary>
        /// <param name="load"></param>
        /// <returns></returns>
        private static Task ExecuteChange(WorkLoad load)
        {
            for (var l = 0; l < load.SampleSize && !IsAKeyRead && !IsBreak; l++)
            {
                load.Change.Add(AttemtsToWinMonyHallChange(1, load));

                if (Program.IsAKeyRead)
                {
                    return(Task.FromResult <bool>(false));
                }
            }

            return(Task.FromResult <bool>(true));
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Updates running information.
        /// </summary>
        /// <param name="load"></param>
        /// <param name="dtStarted"></param>
        internal void Update(WorkLoad load, DateTime dtStarted)
        {
            //
            // Render Progress
            //
            double percentRun1 = (Convert.ToDouble(load.NoChange.Goats + load.NoChange.Cars) * 100.0 / Convert.ToDouble(this.SampleSize));
            double percentRun2 = (Convert.ToDouble(load.Change.Goats + load.Change.Cars) * 100.0 / Convert.ToDouble(this.SampleSize));

            RenderProgressNoChange(percentRun1, load.NoChange.Goats + load.NoChange.Cars, load.SampleSize);
            RenderProgressChange(percentRun2, load.Change.Cars + load.Change.Goats, load.SampleSize);

            //
            // Render Goats and Cars
            //
            long additional1 = load.NoChange.Goats + load.NoChange.Cars;

            if (additional1 <= 0)
            {
                additional1 = 1;
            }
            else
            {
                additional1 = 0;
            }

            long additional2 = load.Change.Goats + load.Change.Cars;

            if (additional2 <= 0)
            {
                additional2 = 1;
            }
            else
            {
                additional2 = 0;
            }

            Console.SetCursorPosition(17, 7);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Cars.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ ((Convert.ToDouble(load.NoChange.Cars) * 100.0) / Convert.ToDouble(load.NoChange.Goats + load.NoChange.Cars + additional1)).ToString("0.00") }%       ");
            Console.ForegroundColor = ConsoleColor.White;
            Console.WriteLine();

            Console.SetCursorPosition(17, 8);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Goats.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ ((Convert.ToDouble(load.NoChange.Goats) * 100.0) / Convert.ToDouble(load.NoChange.Goats + load.NoChange.Cars + additional1)).ToString("0.00") }%       ");
            Console.ForegroundColor = ConsoleColor.White;
            Console.WriteLine();

            Console.SetCursorPosition(17, 9);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Door1.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Total");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Door1Hits.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Cars");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Door1Goats.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Goats");
            Console.WriteLine();

            Console.SetCursorPosition(17, 10);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Door2.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Total");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Door2Hits.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Cars");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Door2Goats.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Goats");
            Console.WriteLine();

            Console.SetCursorPosition(17, 11);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Door3.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Total");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Door3Hits.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Cars");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.NoChange.Door3Goats.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Goats");
            Console.WriteLine();


            Console.SetCursorPosition(17, 15);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Cars.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ ((Convert.ToDouble(load.Change.Cars) * 100.0) / Convert.ToDouble(load.Change.Goats + load.Change.Cars + additional2)).ToString("0.00") }%       ");
            Console.ForegroundColor = ConsoleColor.White;
            Console.WriteLine();

            Console.SetCursorPosition(17, 16);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Goats.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ ((Convert.ToDouble(load.Change.Goats) * 100.0) / Convert.ToDouble(load.Change.Goats + load.Change.Cars + additional2)).ToString("0.00") }%       ");
            Console.ForegroundColor = ConsoleColor.White;
            Console.WriteLine();

            Console.SetCursorPosition(17, 17);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Door1.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Total");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Door1Hits.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Cars");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Door1Goats.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Goats");
            Console.WriteLine();

            Console.SetCursorPosition(17, 18);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Door2.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Total");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Door2Hits.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Cars");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Door2Goats.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Goats");
            Console.WriteLine();

            Console.SetCursorPosition(17, 19);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Door3.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Total");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Door3Hits.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Cars");
            Console.Write(" | ");
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.Write($"{ load.Change.Door3Goats.ToString("n", this.UICultureInfo).Replace(",00", "")}");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" Goats");
            Console.WriteLine();

            //
            // Render Elapsed Time
            //
            Console.SetCursorPosition(17, 3);
            Console.ForegroundColor = this.NumberColor;
            Console.Write($"{(DateTime.Now - dtStarted)}");
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Appliation entry point.
        /// </summary>
        /// <param name="args"></param>
        internal static void Main(string[] args)
        {
            var consoleColor  = Console.ForegroundColor;
            var cursorVisible = Console.CursorVisible;

            Console.CancelKeyPress += (object sender, ConsoleCancelEventArgs e) =>
            {
                e.Cancel = true;
                IsBreak  = true;
            };

            try
            {
                var appArguments = new AppArguments(args);

                using (var load = new WorkLoad())
                {
                    load.SampleSize = appArguments.SampleSize;

                    if (!string.IsNullOrEmpty(appArguments.LogFileNoChange) && !string.IsNullOrWhiteSpace(appArguments.LogFileNoChange))
                    {
                        load.LogNoChange = new FileLogger(appArguments.LogFileNoChange);
                    }

                    if (!string.IsNullOrEmpty(appArguments.LogFileChange) && !string.IsNullOrWhiteSpace(appArguments.LogFileChange))
                    {
                        load.LogChange = new FileLogger(appArguments.LogFileChange);
                    }

                    var ui = new AppUI();
                    ui.SampleSize = appArguments.SampleSize;
                    ui.Initialize();

                    ThreadPool.QueueUserWorkItem(WaitForIsAKeyRead, null);

                    Task taskExecuteNoChange = Task.Run(() =>
                    {
                        return(ExecuteNoChange(load));
                    });

                    Task taskExecuteChange = Task.Run(() =>
                    {
                        return(ExecuteChange(load));
                    });

                    do
                    {
                        ui.Update(load, StartDateTime);
                    } while (!taskExecuteNoChange.IsCompleted || !taskExecuteChange.IsCompleted);

                    ui.Update(load, StartDateTime);

                    double run1Result = ((Convert.ToDouble(load.NoChange.Cars) * 100.0) / Convert.ToDouble(load.NoChange.Goats + load.NoChange.Cars));
                    double run2Result = ((Convert.ToDouble(load.Change.Cars) * 100.0) / Convert.ToDouble(load.Change.Goats + load.Change.Cars));

                    ui.RenderResult(run1Result, run2Result);

                    Console.WriteLine("Simulation Complete");
                    Console.WriteLine();
                }                // using
            }
            catch (ArgumentException)
            {
                Console.ForegroundColor = ConsoleColor.White;
                Console.WriteLine();
                Console.WriteLine("## THE MONTY HALL PROBLEM (Two Goats and a Car)                      ##");
                Console.WriteLine("#######################################################################");
                Console.WriteLine("## Supported arguments:                                              ##");
                Console.WriteLine("##                                                                   ##");
                Console.WriteLine("## /SampleSize:<amount>                                              ##");
                Console.WriteLine("## Default=100                                                       ##");
                Console.WriteLine("## (i) The Number of times to execute the problem.                   ##");
                Console.WriteLine("##                                                                   ##");
                Console.WriteLine("## /LogFileChange:<filename>                                         ##");
                Console.WriteLine("## (i) Change Simulation log file. Only the first 1 000 000          ##");
                Console.WriteLine("##     simulations or less are written to log file.                  ##");
                Console.WriteLine("##                                                                   ##");
                Console.WriteLine("## /LogFileNoChange:<filename>                                       ##");
                Console.WriteLine("## (i) No Change Simulation log file. Only the first 1 000 000       ##");
                Console.WriteLine("##     simulations or less are written to log file.                  ##");
                Console.WriteLine("#######################################################################");
                Console.WriteLine();
            }
            catch (Exception x)
            {
                Console.WriteLine(x.ToString());
            }
            Console.ForegroundColor = consoleColor;
            Console.CursorVisible   = cursorVisible;
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Simulation routine. Attempts to win the monty hall with change.
        /// </summary>
        /// <param name="numberOfAttempts"></param>
        /// <returns></returns>
        private static Statistics AttemtsToWinMonyHallChange(long numberOfAttempts, WorkLoad load)
        {
            Statistics stats = new Statistics();

            if (numberOfAttempts <= 0)
            {
                return(stats);
            }

            for (long l = 0; l < numberOfAttempts; l++)
            {
                int    seed  = rnd2.Next(1, 4);
                char[] doors = new char[3];
                switch (seed)
                {
                case 1:
                    doors[0] = 'G';
                    doors[1] = 'G';
                    doors[2] = 'C';
                    break;

                case 2:
                    doors[0] = 'G';
                    doors[1] = 'C';
                    doors[2] = 'G';
                    break;

                case 3:
                    doors[0] = 'C';
                    doors[1] = 'G';
                    doors[2] = 'G';
                    break;

                default:
                    break;
                }                // switch

                // 1. round
                int round1  = rnd2.Next(1, 4);
                int remove1 = rnd2.Next(1, 4);
                while (remove1 == round1 || doors[remove1 - 1] == 'C')
                {
                    remove1 = rnd2.Next(1, 4);
                }

                int round2 = -1;
                if (round1 == 1 && remove1 == 2)
                {
                    round2 = 3;
                }
                else if (round1 == 1 && remove1 == 3)
                {
                    round2 = 2;
                }
                else if (round1 == 2 && remove1 == 1)
                {
                    round2 = 3;
                }
                else if (round1 == 2 && remove1 == 3)
                {
                    round2 = 1;
                }
                else if (round1 == 3 && remove1 == 1)
                {
                    round2 = 2;
                }
                else if (round1 == 3 && remove1 == 2)
                {
                    round2 = 1;
                }


                switch (doors[round2 - 1])
                {
                case 'G':
                    stats.Goats = stats.Goats + 1;
                    switch (round2)
                    {
                    case 1:
                        stats.Door1Goats = stats.Door1Goats + 1;
                        break;

                    case 2:
                        stats.Door2Goats = stats.Door2Goats + 1;
                        break;

                    case 3:
                        stats.Door3Goats = stats.Door3Goats + 1;
                        break;

                    default:
                        break;
                    }
                    break;

                case 'C':
                    stats.Cars = stats.Cars + 1;
                    switch (round2)
                    {
                    case 1:
                        stats.Door1Hits = stats.Door1Hits + 1;
                        break;

                    case 2:
                        stats.Door2Hits = stats.Door2Hits + 1;
                        break;

                    case 3:
                        stats.Door3Hits = stats.Door3Hits + 1;
                        break;

                    default:
                        break;
                    }
                    break;

                default:
                    break;
                }                // switch

                long count = load.Change.Goats + load.Change.Cars + 1;

                if (load.LogChange != null && !IsChangeLogClosed)
                {
                    if (count <= 1_000_000)
                    {
                        load.LogChange.WriteTo(RenderLogText(doors, round1 - 1, count));
                    }
                    else
                    {
                        load.LogChange.Dispose();
                        IsChangeLogClosed = true;
                    }
                }

                switch (round2)
                {
                case 1:
                    stats.Door1 = stats.Door1 + 1;
                    break;

                case 2:
                    stats.Door2 = stats.Door2 + 1;
                    break;

                case 3:
                    stats.Door3 = stats.Door3 + 1;
                    break;

                default:
                    break;
                }
            }

            return(stats);
        }