Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            Console.WriteLine("Hello World!");

            var duck       = new Duck();
            var plane      = new Airplane();
            var helicopter = new Helicopter();

            var flyingThings = new List <IFlyable> {
                duck, plane, helicopter
            };

            foreach (var thing in flyingThings)
            {
                if (thing is ITakeOff takeOff)
                {
                    takeOff.TakeOff("Bahamas");
                }

                thing.Fly();
            }
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            var duck       = new Duck();
            var plane      = new Airplane();
            var helicopter = new Helicopter();

            var flyingThings = new List <IFlyable> {
                duck, plane, helicopter
            };

            foreach (var thing in flyingThings)
            {
                // check to see if this thing implement this interface
                // if so add it to takeoff so that can be messed with

                if (thing is ITakeOff takeOff)
                {
                    takeOff.TakeOff("Bahamas");
                }
                thing.Fly();
            }
        }
Ejemplo n.º 3
0
 static void Main(string[] args)
 {
     Duck d = new Duck();
     //Duck对象d可以使用3种方法:
     //1.自身定义的;
     //2.父类定义的
     //3.接口定义的
     d.Fly();
     d.Cook();
     d.Swim();
     //将子类(Duck)对象赋给基类变量
     Bird b = d;
     //现在只能使用基类定义的Fly()方法
     b.Fly();
     //将Duck对象赋给ISwin接口变量
     ISwim s = d;
     //现在只能使用接口定义的Swim()方法
     s.Swim();
     //将Duck对象赋给另一个实现的接口IFood接口变量
     IFood f = d;
     //现在只能使用接口定义的Cook()方法
     f.Cook();
     Console.ReadKey();
 }