Ejemplo n.º 1
0
 public Shot(Texture2D texture, Vector2 position, Enemy targetEnemy, float speed)
 {
     this.texture = texture;
     this.Position = position;
     this.targetEnemy = targetEnemy;
     this.speed = speed;
     this.animation = new Animacao(texture, this.Position, 16, 16, 2, 90, 1.0f, true);
     Alive = true;
 }
Ejemplo n.º 2
0
 public Enemy(Vector2 position, Texture2D texture)
 {
     this.Position = position;
     speed.X = 1.0f + Enemy.random.Next(0, 3);
     life = 100.0f;
     Alive = true;
     enemyAnimation = new Animacao(texture, position, 32, 32, 2, 90, 1f, true);
     stopTime = 0.0f;
     elapsedTime = 0.0f;
 }