Ejemplo n.º 1
0
        /// <summary>
        /// Multiplies or screens the colors, depending on the source color value. The effect is similar to
        /// shining a harsh spotlight on the backdrop.
        /// </summary>
        /// <param name="backdrop">The backdrop color.</param>
        /// <param name="source">The source color.</param>
        /// <returns>
        /// The <see cref="Color"/>.
        /// </returns>
        public static Color HardLight(Color backdrop, Color source)
        {
            Vector4 hardlight = Vector4BlendTransforms.HardLight(backdrop.ToVector4(), source.ToVector4());

            return(new Color(Pack(ref hardlight)));
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Multiplies or screens the colors, depending on the source color value. The effect is similar to
        /// shining a harsh spotlight on the backdrop.
        /// </summary>
        /// <param name="backdrop">The backdrop color.</param>
        /// <param name="source">The source color.</param>
        /// <returns>
        /// The <see cref="ColorVector"/>.
        /// </returns>
        public static ColorVector HardLight(ColorVector backdrop, ColorVector source)
        {
            Vector4 hardlight = Vector4BlendTransforms.HardLight(backdrop.backingVector, source.backingVector);

            return(new ColorVector(hardlight));
        }