Ejemplo n.º 1
0
        public void ImageShouldBeOverlayedByPath()
        {
            string path = CreateOutputDirectory("Drawing", "Path");
            var image = new Image(500, 500);

            var linerSegemnt = new LinearLineSegment(
                            new Vector2(10, 10),
                            new Vector2(200, 150),
                            new Vector2(50, 300));
            var bazierSegment = new BezierLineSegment(new Vector2(50, 300),
                            new Vector2(500, 500),
                            new Vector2(60, 10),
                            new Vector2(10, 400));

            var p = new CorePath(linerSegemnt, bazierSegment);

            using (FileStream output = File.OpenWrite($"{path}/Simple.png"))
            {
                image
                    .BackgroundColor(Color.Blue)
                    .DrawPath(Color.HotPink, 5, p)
                    .Save(output);
            }

            using (var sourcePixels = image.Lock())
            {
                Assert.Equal(Color.HotPink, sourcePixels[9, 9]);

                Assert.Equal(Color.HotPink, sourcePixels[199, 149]);

                Assert.Equal(Color.Blue, sourcePixels[50, 50]);
            }

        }
Ejemplo n.º 2
0
        public void ImageShouldBeOverlayedPathWithOpacity()
        {
            string path = CreateOutputDirectory("Drawing", "Path");

            var color = new Color(Color.HotPink.R, Color.HotPink.G, Color.HotPink.B, 150);


            var linerSegemnt = new LinearLineSegment(
                            new Vector2(10, 10),
                            new Vector2(200, 150),
                            new Vector2(50, 300)
                    );
            var bazierSegment = new BezierLineSegment(new Vector2(50, 300),
                new Vector2(500, 500),
                new Vector2(60, 10),
                new Vector2(10, 400));

            var p = new CorePath(linerSegemnt, bazierSegment);

            var image = new Image(500, 500);


            using (FileStream output = File.OpenWrite($"{path}/Opacity.png"))
            {
                image
                    .BackgroundColor(Color.Blue)
                    .DrawPath(color, 10, p)
                    .Save(output);
            }

            //shift background color towards forground color by the opacity amount
            var mergedColor = new Color(Vector4.Lerp(Color.Blue.ToVector4(), Color.HotPink.ToVector4(), 150f / 255f));

            using (var sourcePixels = image.Lock())
            {
                Assert.Equal(mergedColor, sourcePixels[9, 9]);

                Assert.Equal(mergedColor, sourcePixels[199, 149]);

                Assert.Equal(Color.Blue, sourcePixels[50, 50]);
            }
        }