Process2DFilter() public method

Processes the given bitmap to apply the current instance of I2DEdgeFilter.
public Process2DFilter ( Image source ) : Bitmap
source Image The image to process.
return System.Drawing.Bitmap
Ejemplo n.º 1
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        /// <summary>
        /// Processes the image.
        /// </summary>
        /// <param name="factory">
        /// The current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class containing
        /// the image to process.
        /// </param>
        /// <returns>
        /// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class.
        /// </returns>
        public Image ProcessImage(ImageFactory factory)
        {
            Bitmap newImage = null;
            Image image = factory.Image;
            Tuple<IEdgeFilter, bool> parameters = this.DynamicParameter;
            IEdgeFilter filter = parameters.Item1;
            bool greyscale = parameters.Item2;

            try
            {
                ConvolutionFilter convolutionFilter = new ConvolutionFilter(filter, greyscale);

                // Check and assign the correct method. Don't use reflection for speed.
                newImage = filter is I2DEdgeFilter
                    ? convolutionFilter.Process2DFilter((Bitmap)image)
                    : convolutionFilter.ProcessFilter((Bitmap)image);

                image.Dispose();
                image = newImage;
            }
            catch (Exception ex)
            {
                if (newImage != null)
                {
                    newImage.Dispose();
                }

                throw new ImageProcessingException("Error processing image with " + this.GetType().Name, ex);
            }

            return image;
        }
Ejemplo n.º 2
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        /// <summary>
        /// Traces the edges of a given <see cref="Image"/>.
        /// </summary>
        /// <param name="source">
        /// The source <see cref="Image"/>.
        /// </param>
        /// <param name="destination">
        /// The destination <see cref="Image"/>.
        /// </param>
        /// <param name="threshold">
        /// The threshold (between 0 and 255).
        /// </param>
        /// <returns>
        /// The a new instance of <see cref="Bitmap"/> traced.
        /// </returns>
        public static Bitmap Trace(Image source, Image destination, byte threshold = 0)
        {
            int width = source.Width;
            int height = source.Height;

            // Grab the edges converting to greyscale, and invert the colors.
            ConvolutionFilter filter = new ConvolutionFilter(new SobelEdgeFilter(), true);

            using (Bitmap temp = filter.Process2DFilter(source))
            {
                destination = new InvertMatrixFilter().TransformImage(temp, destination);

                // Darken it slightly to aid detection
                destination = Adjustments.Brightness(destination, -5);
            }

            // Loop through and replace any colors more white than the threshold
            // with a transparent one.
            using (FastBitmap destinationBitmap = new FastBitmap(destination))
            {
                Parallel.For(
                    0,
                    height,
                    y =>
                    {
                        for (int x = 0; x < width; x++)
                        {
                            // ReSharper disable AccessToDisposedClosure
                            Color color = destinationBitmap.GetPixel(x, y);
                            if (color.B >= threshold)
                            {
                                destinationBitmap.SetPixel(x, y, Color.Transparent);
                            }
                            // ReSharper restore AccessToDisposedClosure
                        }
                    });
            }

            // Darken it again to average out the color.
            destination = Adjustments.Brightness(destination, -5);

            return (Bitmap)destination;
        }