public int GetCurrentGameLanguage() { if (!_currentGameLanguage.HasValue) { _currentGameLanguage = TextResourceHelper.XUnityLanguageToGameLanguage(AutoTranslatorSettings.DestinationLanguage); } return(_currentGameLanguage.Value); }
public int GetCurrentGameLanguage() { if (!_currentGameLanguage.HasValue) { _currentGameLanguage = TextResourceHelper.XUnityLanguageToGameLanguage(AutoTranslatorSettings.DestinationLanguage); } return(_currentGameLanguage.Value); }