/// <summary> /// /// </summary> /// <param name="script"></param> public DamageToken(Script script) : base(script) { Whom = script.ReadByte(); VersusSmall = script.ReadDice(); VersusBig = script.ReadDice(); }
public byte[] unk5; // + #endregion Fields #region Constructors public MonsterType() { AttackDice = new Dice[] { new Dice(), new Dice(), new Dice() }; HPDice = new Dice(); //[] { new Dice(), new Dice() }; attackList = new byte[5]; unk5 = new byte[3]; isAttack2 = false; }
/// <summary> /// /// </summary> /// <param name="script"></param> public ConditionalDice(Script script) : base(script) { Dice = script.ReadDice(); }