Ejemplo n.º 1
0
        /// <summary>
        /// одиночное испытание
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void button1_Click(object sender, EventArgs e)
        {
            richTextBox1.Text = "";
            file = new System.IO.StreamWriter("output.txt", true);
            file.WriteLine("\n\n\n");

            IProcedure input       = new Input();
            IProcedure placing     = new Placing();
            IProcedure tracing     = new Tracing();
            IProcedure displaying  = new Displaying();
            IProcedure displaying2 = new Displaying();
            IProcedure evaluation  = new Evaluation();
            IProcedure evaluation2 = new Evaluation();
            IProcedure storing     = new Storing();
            Designer   designer    = new Designer();
            Designer   designer2   = new Designer();
            Computer   comp1       = new Computer()
            {
                CpuFrequency = decimal.ToDouble(numericUpDown1.Value) * 1e6
            };
            Computer comp2 = new Computer()
            {
                CpuFrequency = decimal.ToDouble(numericUpDown3.Value) * 1e6
            };
            Computer serv = new Computer {
                CpuFrequency = decimal.ToDouble(numericUpDown2.Value) * 1e6
            };
            Logger logger = new Logger();

            (input as IObservable).AddObserver(logger);
            (placing as IObservable).AddObserver(logger);
            (displaying as IObservable).AddObserver(logger);
            (displaying2 as IObservable).AddObserver(logger);
            (evaluation as IObservable).AddObserver(logger);
            (evaluation2 as IObservable).AddObserver(logger);
            (storing as IObservable).AddObserver(logger);
            (tracing as IObservable).AddObserver(logger);

            Board        board    = new Board(100, 100, 100);
            AbsrtactTask tempTask = board;

            input.AddResource(designer);
            input.AddResource(comp1);

            placing.AddResource(comp1);
            placing.AddResource(designer);
            switch (comboBox1.SelectedIndex)
            {
            case 0:
                placing.AddResource(new TightPlacingAlgorithm());
                break;

            case 1:
                placing.AddResource(new MatrixPlacingAlgorithm());
                break;

            default:
                placing.AddResource(new TightPlacingAlgorithm());
                break;
            }

            tracing.AddResource(comp2);
            tracing.AddResource(designer2);
            switch (comboBox2.SelectedIndex)
            {
            case 0:
                tracing.AddResource(new TrunkTracingAlgorythm());
                break;

            case 1:
                tracing.AddResource(new WaveTracingAlgorythm());
                break;

            case 2:
                tracing.AddResource(new BeamTracingAlgorythm());
                break;
                break;

            default:
                tracing.AddResource(new WaveTracingAlgorythm());
                break;
            }


            displaying.AddResource(comp1);
            displaying.AddResource(designer);

            evaluation.AddResource(designer);
            evaluation.AddResource(comp1);

            //common input
            tempTask = input.PerformProcedure(tempTask);
            //placing step
            do
            {
                tempTask = placing.PerformProcedure(tempTask);
                tempTask = displaying.PerformProcedure(tempTask);
                tempTask = evaluation.PerformProcedure(tempTask);
                if (tempTask is Board)
                {
                    if ((tempTask as Board).quality != Board.Quality.Bad)
                    {
                        break;
                    }
                }
            } while (true);
            storing.AddResource(serv);
            storing.AddResource(designer);
            tempTask = storing.PerformProcedure(tempTask);

            //do a job before tracing
            displaying2.AddResource(comp2);
            displaying2.AddResource(designer2);

            evaluation2.AddResource(designer2);
            evaluation2.AddResource(comp2);

            //tracing step
            do
            {
                tempTask = tracing.PerformProcedure(tempTask);
                tempTask = displaying2.PerformProcedure(tempTask);
                tempTask = evaluation2.PerformProcedure(tempTask);
                if (tempTask is Board)
                {
                    if ((tempTask as Board).quality != Board.Quality.Bad)
                    {
                        break;
                    }
                }
            } while (true);
            //change employee
            storing.RemoveResource(designer);
            storing.AddResource(designer2);
            tempTask = storing.PerformProcedure(tempTask);

            richTextBox1.Text += logger.Log;

            file.Write(logger.Log);
            file.Close();
        }
Ejemplo n.º 2
0
        private TimeSpan AverageValueExperiment(Board board, PlacingAndTracingStepResources resources, int count)
        {
            TimeSpan result = new TimeSpan();

            for (int i = 0; i < count; i++)
            {
                IProcedure   input       = new Input();
                IProcedure   placing     = new Placing();
                IProcedure   tracing     = new Tracing();
                IProcedure   displaying  = new Displaying();
                IProcedure   displaying2 = new Displaying();
                IProcedure   evaluation  = new Evaluation();
                IProcedure   evaluation2 = new Evaluation();
                IProcedure   storing     = new Storing();
                Designer     designer    = resources.designer;
                Designer     designer2   = resources.designer2;
                Computer     comp1       = resources.workstation;
                Computer     comp2       = resources.workstation2;
                Computer     serv        = resources.server;
                AbsrtactTask tempTask    = board;

                input.AddResource(designer);
                input.AddResource(comp1);

                placing.AddResource(comp1);
                placing.AddResource(designer);
                placing.AddResource(resources.algorithm);



                displaying.AddResource(comp1);
                displaying.AddResource(designer);

                evaluation.AddResource(designer);
                evaluation.AddResource(comp1);

                //commont
                tempTask = input.PerformProcedure(tempTask);
                //placing
                do
                {
                    tempTask = placing.PerformProcedure(tempTask);
                    tempTask = displaying.PerformProcedure(tempTask);
                    tempTask = evaluation.PerformProcedure(tempTask);
                    if (tempTask is Board)
                    {
                        if ((tempTask as Board).quality != Board.Quality.Bad)
                        {
                            break;
                        }
                    }
                } while (true);
                storing.AddResource(serv);
                storing.AddResource(designer);
                tempTask = storing.PerformProcedure(tempTask);

                //tracing
                //do a job before tracing
                tracing.AddResource(comp2);
                tracing.AddResource(resources.algorithm2);

                displaying2.AddResource(comp2);
                displaying2.AddResource(designer2);

                evaluation2.AddResource(designer2);
                evaluation2.AddResource(comp2);

                //tracing step
                do
                {
                    tempTask = tracing.PerformProcedure(tempTask);
                    tempTask = displaying2.PerformProcedure(tempTask);
                    tempTask = evaluation2.PerformProcedure(tempTask);
                    if (tempTask is Board)
                    {
                        if ((tempTask as Board).quality != Board.Quality.Bad)
                        {
                            break;
                        }
                    }
                } while (true);
                //change employee
                storing.RemoveResource(designer);
                storing.AddResource(designer2);
                tempTask = storing.PerformProcedure(tempTask);

                result += (tempTask as Board).DevelopTime;
            }
            return(TimeSpan.FromHours(result.TotalHours / count));
        }