Ejemplo n.º 1
0
 public static object GetTypeFromHandle(ILContext ctx, object instance, object[] param, IType[] genericArguments)
 {
     return(param[0]);
 }
Ejemplo n.º 2
0
        public unsafe static object InitializeArray(ILContext ctx, object instance, object[] param, IType[] genericArguments)
        {
            object array = param[0];

            byte[] data = param[1] as byte[];
            if (data == null)
                return(null);

            fixed(byte *p = data)
            {
                if (array is int[])
                {
                    int[] arr = array as int[];
                    int * ptr = (int *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is byte[])
                {
                    byte[] arr = array as byte[];
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = p[i];
                    }
                }
                else if (array is sbyte[])
                {
                    sbyte[] arr = array as sbyte[];
                    sbyte * ptr = (sbyte *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is short[])
                {
                    short[] arr = array as short[];
                    short * ptr = (short *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is ushort[])
                {
                    ushort[] arr = array as ushort[];
                    ushort * ptr = (ushort *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is char[])
                {
                    char[] arr = array as char[];
                    char * ptr = (char *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is uint[])
                {
                    uint[] arr = array as uint[];
                    uint * ptr = (uint *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is Int64[])
                {
                    long[] arr = array as long[];
                    long * ptr = (long *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is UInt64[])
                {
                    ulong[] arr = array as ulong[];
                    ulong * ptr = (ulong *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is float[])
                {
                    float[] arr = array as float[];
                    float * ptr = (float *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is double[])
                {
                    double[] arr = array as double[];
                    double * ptr = (double *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else if (array is bool[])
                {
                    bool[] arr = array as bool[];
                    bool * ptr = (bool *)p;
                    for (int i = 0; i < arr.Length; i++)
                    {
                        arr[i] = ptr[i];
                    }
                }
                else
                {
                    throw new NotImplementedException("array=" + array.GetType());
                }
            }

            return(null);
        }