public void Init(ExplosionPool explosionPool)
 {
     _explosionPool   = explosionPool;
     _nextDisableTime = Time.time + _disableTime;
 }
Ejemplo n.º 2
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 private void Awake()
 {
     _explosionPool    = FindObjectOfType <ExplosionPool>();
     _baseMoveStrategy = Instantiate(_baseMoveStrategy);
 }