Ejemplo n.º 1
0
        public static void SetTweenAlphaInfoByTweenGroup(GameObject go, int tweenGroup, float from, float to, float duration, float delay)
        {
            if (go == null)
            {
                return;
            }
            TweenAlpha tween = null;

            TweenAlpha[] components = go.GetComponents <TweenAlpha>();
            if (components != null && components.Length > 1)
            {
                for (int i = 0; i < components.Length; i++)
                {
                    if (components[i].tweenGroup == tweenGroup)
                    {
                        tween = components[i];
                        break;
                    }
                }
            }
            else if (components != null && components.Length == 1)
            {
                tween = components[0];
            }
            TweenUtil.SetTweenAlphaInfoDetail(go, tween, from, to, duration, delay);
        }
Ejemplo n.º 2
0
        public static void SetTweenAlphaInfo(GameObject go, float from, float to, float duration, float delay)
        {
            if (go == null)
            {
                return;
            }
            TweenAlpha component = go.GetComponent <TweenAlpha>();

            TweenUtil.SetTweenAlphaInfoDetail(go, component, from, to, duration, delay);
        }
Ejemplo n.º 3
0
        public static void SetTweenPositionInfo(GameObject go, Vector3 from, Vector3 to, float duration, float delay)
        {
            if (go == null)
            {
                return;
            }
            TweenPosition component = go.GetComponent <TweenPosition>();

            TweenUtil.SetTweenPositionInfoDetail(go, component, from, to, duration, delay);
        }
Ejemplo n.º 4
0
        public static void ScaleUGUI(GameObject gameObject, Vector2 to, float time, int type, float delay = 0f, LuaFunction finishToDo = null, object para = null)
        {
            Vector3 from = Vector3.zero;
            Vector3 to2  = TweenUtil.GET_POS(to.x, to.y, 0f);

            if (gameObject && (RectTransform)gameObject.transform)
            {
                from = TweenUtil.GET_POS(((RectTransform)gameObject.transform).sizeDelta.x, ((RectTransform)gameObject.transform).sizeDelta.y, 0f);
            }
            if (finishToDo != null)
            {
                LeanTween.value(gameObject, delegate(Vector3 size)
                {
                    if (gameObject && (RectTransform)gameObject.transform)
                    {
                        ((RectTransform)gameObject.transform).sizeDelta = TweenUtil.GET_POS(size.x, size.y);
                    }
                }, from, to2, time).setDelay(delay).setOnComplete(delegate(object completePara)
                {
                    if (finishToDo != null)
                    {
                        finishToDo.Call(new object[]
                        {
                            completePara
                        });
                    }
                    finishToDo.Dispose();
                    finishToDo = null;
                }).setOnCompleteParam(para).tweenType = (LeanTweenType)type;
            }
            else
            {
                LeanTween.value(gameObject, delegate(Vector3 size)
                {
                    if (gameObject && (RectTransform)gameObject.transform)
                    {
                        ((RectTransform)gameObject.transform).sizeDelta = TweenUtil.GET_POS(size.x, size.y);
                    }
                }, from, to2, time).setDelay(delay).tweenType = (LeanTweenType)type;
            }
        }