public static onSelectHandle ( Object sender, object arg ) : void | ||
sender | Object | |
arg | object | |
return | void |
public void OnSelect(BaseEventData eventData) { var g = EventSystem.current.currentSelectedGameObject; UGUIEvent.onSelectHandle(g, eventData); }
public void OnSelect(BaseEventData eventData) { var g = eventData.selectedObject; UGUIEvent.onSelectHandle(g, eventData); }