Ejemplo n.º 1
0
 /// <summary>
 /// Check if the selection direction is forward or backward.<br/>
 /// Is the selection start word is before the selection end word in DFS traversal.
 /// </summary>
 private void CheckSelectionDirection()
 {
     if (_selectionStart == _selectionEnd)
     {
         _backwardSelection = _selectionStartIndex > _selectionEndIndex;
     }
     else if (DomUtils.GetCssLineBoxByWord(_selectionStart) == DomUtils.GetCssLineBoxByWord(_selectionEnd))
     {
         _backwardSelection = _selectionStart.Left > _selectionEnd.Left;
     }
     else
     {
         _backwardSelection = _selectionStart.Top >= _selectionEnd.Bottom;
     }
 }
Ejemplo n.º 2
0
        /// <summary>
        /// Calculate the charecter index and offset by charecters for the given word and given offset.
        /// If the location is below the word line then set the selection to the end.<br/>
        /// If the location is to the right of the word then set the selection to the end.<br/>
        /// If the offset is to the left of the word set the selection to the begining.<br/>
        /// Otherwise calculate the width of each substring to find the char the location is on.
        /// </summary>
        /// <param name="control">used to create graphics to measure string</param>
        /// <param name="word">the word to calculate its index and offset</param>
        /// <param name="loc">the location to calculate for</param>
        /// <param name="selectionIndex">return the index of the char under the location</param>
        /// <param name="selectionOffset">return the offset of the char under the location</param>
        /// <param name="inclusive">is to include the first charecter in the calculation</param>
        private static void CalculateWordCharIndexAndOffset(Control control, CssRect word, Point loc, bool inclusive, out int selectionIndex, out float selectionOffset)
        {
            selectionIndex  = 0;
            selectionOffset = 0.1f;
            var offset = loc.X - word.Left;

            if (word.Text == null)
            {
                // not a text word - set full selection
                selectionIndex  = -1;
                selectionOffset = -1;
            }
            else if (offset > word.Width - word.OwnerBox.ActualWordSpacing || loc.Y > DomUtils.GetCssLineBoxByWord(word).LineBottom)
            {
                // mouse under the line, to the right of the word - set to the end of the word
                selectionIndex  = word.Text.Length;
                selectionOffset = word.Width;
            }
            else if (offset > 0)
            {
                // calculate partial word selection
                selectionIndex  = word.Text.Length;
                selectionOffset = word.OwnerBox.ActualWordSpacing / 2f;
                using (var g = control.CreateGraphics())
                {
                    for (int i = 1; i <= word.Text.Length; i++)
                    {
                        var sf = new StringFormat();
                        sf.SetMeasurableCharacterRanges(new[] { new CharacterRange(0, i) });

                        var regions = g.MeasureCharacterRanges(word.Text, word.OwnerBox.ActualFont, new RectangleF(0, 0, float.MaxValue, float.MaxValue), sf);

                        SizeF s = regions[0].GetBounds(g).Size;

                        if (!inclusive)
                        {
                            selectionOffset = s.Width + (s.Width / i / 15f);
                        }
                        if (s.Width > offset)
                        {
                            selectionIndex = i - (inclusive ? 1 : 0);
                            break;
                        }
                        selectionOffset = s.Width + (s.Width / i / 15f);
                    }
                }
            }
        }