public void Copy(PlayerEvent evt) { base.Copy(evt as MatchEvent); PlayerID = evt.PlayerID; PlayerState = evt.PlayerState; }
public PlayerEvent(PlayerEvent evt) { Copy(evt); }
public void Copy(PlayerEvent evt) { base.Copy(evt as MatchEvent); PlayerID = evt.PlayerID; PlayerState = evt.PlayerState; }
public PlayerEvent(PlayerEvent evt) { Copy(evt); }