/// <summary>
        /// See <see cref="IByteProvider.InsertBytes" /> for more information.
        /// </summary>
        public void InsertBytes(long index, byte[] bs)
        {
            try
            {
                // Find the block affected.
                long blockOffset;
                DataBlock block = GetDataBlock(index, out blockOffset);

                // If the insertion point is in a memory block, just insert it.
                MemoryDataBlock memoryBlock = block as MemoryDataBlock;
                if (memoryBlock != null)
                {
                    memoryBlock.InsertBytes(index - blockOffset, bs);
                    return;
                }

                FileDataBlock fileBlock = (FileDataBlock)block;

                // If the insertion point is at the start of a file block, and the previous block is a memory block, append it to that block.
                if (blockOffset == index && block.PreviousBlock != null)
                {
                    MemoryDataBlock previousMemoryBlock = block.PreviousBlock as MemoryDataBlock;
                    if (previousMemoryBlock != null)
                    {
                        previousMemoryBlock.InsertBytes(previousMemoryBlock.Length, bs);
                        return;
                    }
                }

                // Split the block into a prefix and a suffix and place a memory block in-between.
                FileDataBlock prefixBlock = null;
                if (index > blockOffset)
                {
                    prefixBlock = new FileDataBlock(fileBlock.FileOffset, index - blockOffset);
                }

                FileDataBlock suffixBlock = null;
                if (index < blockOffset + fileBlock.Length)
                {
                    suffixBlock = new FileDataBlock(
                        fileBlock.FileOffset + index - blockOffset,
                        fileBlock.Length - (index - blockOffset));
                }

				block = _dataMap.Replace(block, new MemoryDataBlock(bs));

                if (prefixBlock != null)
                {
                    _dataMap.AddBefore(block, prefixBlock);
                }

                if (suffixBlock != null)
                {
                    _dataMap.AddAfter(block, suffixBlock);
                }
            }
            finally
            {
                _totalLength += bs.Length;
                OnLengthChanged(EventArgs.Empty);
                OnChanged(EventArgs.Empty);
            }
        }
        void MoveFileBlock(FileDataBlock fileBlock, long dataOffset)
        {
            // First, determine whether the next file block needs to move before this one.
            long nextDataOffset;
			FileDataBlock nextFileBlock = GetNextFileDataBlock(fileBlock, dataOffset, out nextDataOffset);
            if (nextFileBlock != null && dataOffset + fileBlock.Length > nextFileBlock.FileOffset)
            {
                // The next block needs to move first, so do that now.
                MoveFileBlock(nextFileBlock, nextDataOffset);
            }

            // Now, move the block.
            if (fileBlock.FileOffset > dataOffset)
            {
                // Move the section to earlier in the file stream (done in chunks starting at the beginning of the section).
                byte[] buffer = new byte[COPY_BLOCK_SIZE];
                for (long relativeOffset = 0; relativeOffset < fileBlock.Length; relativeOffset += buffer.Length)
                {
                    long readOffset = fileBlock.FileOffset + relativeOffset;
                    int bytesToRead = (int)Math.Min(buffer.Length, fileBlock.Length - relativeOffset);
                    _stream.Position = readOffset;
                    _stream.Read(buffer, 0, bytesToRead);

                    long writeOffset = dataOffset + relativeOffset;
                    _stream.Position = writeOffset;
                    _stream.Write(buffer, 0, bytesToRead);
                }
            }
            else
            {
                // Move the section to later in the file stream (done in chunks starting at the end of the section).
                byte[] buffer = new byte[COPY_BLOCK_SIZE];
                for (long relativeOffset = 0; relativeOffset < fileBlock.Length; relativeOffset += buffer.Length)
                {
                    int bytesToRead = (int)Math.Min(buffer.Length, fileBlock.Length - relativeOffset);
                    long readOffset = fileBlock.FileOffset + fileBlock.Length - relativeOffset - bytesToRead;
                    _stream.Position = readOffset;
                    _stream.Read(buffer, 0, bytesToRead);

                    long writeOffset = dataOffset + fileBlock.Length - relativeOffset - bytesToRead;
                    _stream.Position = writeOffset;
                    _stream.Write(buffer, 0, bytesToRead);
                }
            }

			// This block now points to a different position in the file.
			fileBlock.SetFileOffset(dataOffset);
        }
        /// <summary>
        /// See <see cref="IByteProvider.WriteByte" /> for more information.
        /// </summary>
        public void WriteByte(long index, byte value)
        {
            try
            {
                // Find the block affected.
                long blockOffset;
                DataBlock block = GetDataBlock(index, out blockOffset);

                // If the byte is already in a memory block, modify it.
                MemoryDataBlock memoryBlock = block as MemoryDataBlock;
                if (memoryBlock != null)
                {
                    memoryBlock.Data[index - blockOffset] = value;
                    return;
                }

                FileDataBlock fileBlock = (FileDataBlock)block;

                // If the byte changing is the first byte in the block and the previous block is a memory block, extend that.
                if (blockOffset == index && block.PreviousBlock != null)
                {
                    MemoryDataBlock previousMemoryBlock = block.PreviousBlock as MemoryDataBlock;
                    if (previousMemoryBlock != null)
                    {
                        previousMemoryBlock.AddByteToEnd(value);
                        fileBlock.RemoveBytesFromStart(1);
                        if (fileBlock.Length == 0)
                        {
                            _dataMap.Remove(fileBlock);
                        }
                        return;
                    }
                }

                // If the byte changing is the last byte in the block and the next block is a memory block, extend that.
                if (blockOffset + fileBlock.Length - 1 == index && block.NextBlock != null)
                {
                    MemoryDataBlock nextMemoryBlock = block.NextBlock as MemoryDataBlock;
                    if (nextMemoryBlock != null)
                    {
                        nextMemoryBlock.AddByteToStart(value);
                        fileBlock.RemoveBytesFromEnd(1);
                        if (fileBlock.Length == 0)
                        {
                            _dataMap.Remove(fileBlock);
                        }
                        return;
                    }
                }

                // Split the block into a prefix and a suffix and place a memory block in-between.
                FileDataBlock prefixBlock = null;
                if (index > blockOffset)
                {
                    prefixBlock = new FileDataBlock(fileBlock.FileOffset, index - blockOffset);
                }

                FileDataBlock suffixBlock = null;
                if (index < blockOffset + fileBlock.Length - 1)
                {
                    suffixBlock = new FileDataBlock(
                        fileBlock.FileOffset + index - blockOffset + 1,
                        fileBlock.Length - (index - blockOffset + 1));
                }

				block = _dataMap.Replace(block, new MemoryDataBlock(value));

                if (prefixBlock != null)
                {
                    _dataMap.AddBefore(block, prefixBlock);
                }

                if (suffixBlock != null)
                {
                    _dataMap.AddAfter(block, suffixBlock);
                }
            }
            finally
            {
                OnChanged(EventArgs.Empty);
            }
        }