Ejemplo n.º 1
0
        private static CecilAttributesSettings CreateNewSettings()
        {
            CecilAttributesSettings settings = CreateInstance <CecilAttributesSettings>();

            SaveInstance(settings);
            return(settings);
        }
Ejemplo n.º 2
0
        private static void SaveInstance(CecilAttributesSettings settings)
        {
            if (!Directory.Exists(DIRECTORY))
            {
                Directory.CreateDirectory(DIRECTORY);
            }

            try
            {
                UnityEditorInternal.InternalEditorUtility.SaveToSerializedFileAndForget(new UnityEngine.Object[] { settings }, PATH, true);
            }
            catch (Exception ex)
            {
                Debug.LogError("Can't save cecil attribute settings!\n" + ex);
            }
        }