private void FightButtonClick() { if (FightChoiceControl.SelectedEnemy == null) { FightChoiceControl.ShowError("Противник не выбран"); return; } BattlePresenter.StartFight(MainPresenter.CurrentPerson, FightChoiceControl.SelectedEnemy, FightChoiceControl); }
private void BeginStartStory() { if (count < step) { BattlePresenter.StartFight(MainPresenter.CurrentPerson, Enemies[count], StoryControl, true); count++; } else { FightControl.ShowError(string.Format("История {0} пройдена", StoryControl.SelectedStory)); MainPresenter.CurrentPerson.Achievements.Add(string.Format("{0} история покорена", StoryControl.SelectedStory)); AddAchievement(MainPresenter.CurrentPerson, StoryControl.SelectedStory, true); StoryControl.BringToFront(); } }