Ejemplo n.º 1
0
 public static void saveHeroStats(jsonObject saved, Hero hero)
 {
     saved.heroName   = hero.heroName;
     saved.heroLevel  = hero.heroLevel;
     saved.experience = hero.experience;
     saved.gold       = hero.gold;
     saved.strength   = hero.strength;
     saved.agillity   = hero.agillity;
     saved.defence    = hero.defence;
     saved.stamina    = hero.stamina;
     saved.health     = hero.health;
     saved.maxStamina = hero.maxStamina;
     saved.maxHealth  = hero.maxHealth;
     saved.weapon     = hero.weapon;
     saved.armor      = hero.armor;
 }
Ejemplo n.º 2
0
 public static void loadHeroStats(jsonObject saved, Hero hero)
 {
     hero.heroName   = saved.heroName;
     hero.heroLevel  = saved.heroLevel;
     hero.experience = saved.experience;
     hero.gold       = saved.gold;
     hero.strength   = saved.strength;
     hero.agillity   = saved.agillity;
     hero.defence    = saved.defence;
     hero.stamina    = saved.stamina;
     hero.health     = saved.health;
     hero.maxStamina = saved.maxStamina;
     hero.maxHealth  = saved.maxHealth;
     hero.weapon     = saved.weapon;
     hero.armor      = saved.armor;
 }
Ejemplo n.º 3
0
        public static void Load(Hero hero)
        {
            string jsonString;
            string jsonFile = AppDomain.CurrentDomain.BaseDirectory + @"\" + "HeroAdvJson.txt";

            jsonString    = File.ReadAllText(jsonFile);
            saveCharacter = JsonConvert.DeserializeObject <jsonObject>(jsonString);
            SaveLoad.loadHeroStats(saveCharacter, hero);

            Monster.addMonsters();
            WepaonsInicialization.addWeaponsList();
            ArmorInicialization.addArmorList();
            PotionsInicialization.addPotionsList();
            while (true)
            {
                Menu.mainMenuDecision(hero);
            }
        }