public int AddNode()
 {
     var id = _nextNodeId++;
     var node = new HazelcastNode(id);
     _nodes[id] = node;
     node.Start();
     return id;
 }
        public int AddNode()
        {
            var id   = _nextNodeId++;
            var node = new HazelcastNode(id);

            _nodes[id] = node;
            node.Start();
            return(id);
        }