// Token: 0x0600007C RID: 124 RVA: 0x00003660 File Offset: 0x00001860 public DistanceLine3Arc3(Line3 line, Arc3 arc) { this = default(DistanceLine3Arc3); Circle3 circle = arc.Circle; IEnumerable <double> polynomialRoots = DistanceLine3Circle3.GetPolynomialRoots(line, circle); double num = double.MaxValue; foreach (double num2 in polynomialRoots) { Vector3 vector = line.Origin + num2 * line.Direction; DistanceVector3Arc3 distanceVector3Arc = new DistanceVector3Arc3(vector, arc); double squaredDistance = distanceVector3Arc.SquaredDistance; if (squaredDistance < num) { num = squaredDistance; this.ClosestPointOnLine = distanceVector3Arc.ClosestPointOnVector; this.ClosestPointOnArc = distanceVector3Arc.ClosestPointOnArc; this.LineParameter = num2; } } this.SquaredDistance = num; }
// Token: 0x06000214 RID: 532 RVA: 0x00009470 File Offset: 0x00007670 public static Segment3 ShortestSegmentTo(this Vector3 vector3, Arc3 arc3) { DistanceVector3Arc3 distanceVector3Arc = new DistanceVector3Arc3(vector3, arc3); return(new Segment3(distanceVector3Arc.ClosestPointOnVector, distanceVector3Arc.ClosestPointOnArc)); }
// Token: 0x06000213 RID: 531 RVA: 0x00009450 File Offset: 0x00007650 public static double DistanceTo(this Vector3 vector3, Arc3 arc3) { DistanceVector3Arc3 distanceVector3Arc = new DistanceVector3Arc3(vector3, arc3); return(distanceVector3Arc.Distance); }
// Token: 0x06000029 RID: 41 RVA: 0x000028EC File Offset: 0x00000AEC public static Vector3 ClosestPointTo(this Arc3 arc3, Vector3 vector3) { DistanceVector3Arc3 distanceVector3Arc = new DistanceVector3Arc3(vector3, arc3); return(distanceVector3Arc.ClosestPointOnArc); }