public override void Awake() { base.Awake(); model = GetComponent <GestureDetectionModel>(); SetGeneric(model.view, model); // Module registry model.hand.registry.Add(this); }
private void Awake() { GestureDetectionModel parentModel = transform.parent.GetComponent <GestureDetectionModel>(); if (parentModel && !DirectlyReferenced(parentModel) && !parentModel.extra.Contains(this)) { parentModel.extra.Add(this); } }
bool DirectlyReferenced(GestureDetectionModel parentModel) { if (this == parentModel.fist || this == parentModel.grasp) { return(true); } return(false); }
public override void Awake() { base.Awake(); model = GetComponent <GestureDetectionModel>(); SetGeneric(model.view, model); }
public override sealed void Awake() { base.Awake(); model = GetComponent <GestureDetectionModel>(); }