public EncounterSetViewModel(EncounterSet encounterSet) { _encounterSet = encounterSet; }
public EncounterSetViewModel(EncounterSet encounterSet) { _encounterSet = encounterSet; }
/* * protected void DeluxeExpansion(string title, string product, int number) * { * Title = title; * ProductName = product; * GroupName = product; * Number = number; * } * * protected void SagaExpansion(string title, string product, int number) * { * DeluxeExpansion(title, product, number); * } * * protected void AdventurePack(string title, string cycle, int number) * { * Title = title; * ProductName = title; * GroupName = cycle; * Number = number; * } */ protected void AddEncounterSet(EncounterSet set) { encounterSets[set.Name] = set; }
private static void Add(EncounterSet set) { all.Add(set); }