Ejemplo n.º 1
0
 private void DrawBeingKilledState(HackNodeGameBoardMedia gameboarddrawing, SpriteBatch sb, Vector2 drawPos, float zoom)
 {
     if (killEffectPlayed == false)
     {
         killEffectPlayed = true;
         gameboarddrawing.explosion.AddParticles(drawPos + new Vector2(41.0f * zoom, 41.0f * zoom), Vector2.Zero);
         gameboarddrawing.playerDeathParticles.AddParticles(drawPos + new Vector2(41.0f * zoom, 41.0f * zoom), Vector2.Zero);
         gameboarddrawing.ExplosionSound.Play();
         gameboarddrawing.GameOverSound.Play();
         gameboarddrawing.StopHackLoopSound();
         gameboarddrawing.StopWarningLoopSound();
     }
 }