Ejemplo n.º 1
0
        private bool _uf; // Decides whether you can climb over the end of the rope (usually true)
                          // According to koolk it stands for "Upper Foothold"

        public Rope(Board board, int x, int y1, int y2, bool ladder, int page, bool uf)
        {
            this.board        = board;
            this._page        = page;
            this._ladder      = ladder;
            this._uf          = uf;
            this.firstAnchor  = new RopeAnchor(board, x, y1, this);
            this.secondAnchor = new RopeAnchor(board, x, y2, this);
            this.line         = new RopeLine(board, firstAnchor, secondAnchor);
            Create();
        }
Ejemplo n.º 2
0
 public Rope(Board board, SerializationForm json)
 {
     this.board = board;
     _page = json.page;
     _ladder = json.ladder;
     _uf = json.uf;
     _ladderSetByUser = json.ladderuser;
     firstAnchor = new RopeAnchor(board, json.x, json.y1, this);
     secondAnchor = new RopeAnchor(board, json.x, json.y2, this);
     line = new RopeLine(board, firstAnchor, secondAnchor);
 }
Ejemplo n.º 3
0
 public Rope(Board board, SerializationForm json)
 {
     this.board       = board;
     _page            = json.page;
     _ladder          = json.ladder;
     _uf              = json.uf;
     _ladderSetByUser = json.ladderuser;
     firstAnchor      = new RopeAnchor(board, json.x, json.y1, this);
     secondAnchor     = new RopeAnchor(board, json.x, json.y2, this);
     line             = new RopeLine(board, firstAnchor, secondAnchor);
 }
Ejemplo n.º 4
0
        private bool _uf; // Decides whether you can climb over the end of the rope (usually true)

        #endregion Fields

        #region Constructors

        // According to koolk it stands for "Upper Foothold"
        public Rope(Board board, int x, int y1, int y2, bool ladder, int page, bool uf)
        {
            this.board = board;
            this._page = page;
            this._ladder = ladder;
            this._uf = uf;
            this.firstAnchor = new RopeAnchor(board, x, y1, this);
            this.secondAnchor = new RopeAnchor(board, x, y2, this);
            this.line = new RopeLine(board, firstAnchor, secondAnchor);
            Create();
        }