public void Setup()
		{
			_hero = new EntityBuilder("HERO_01", 0, 30);
			_weapon = new EntityBuilder("DS1_188", 5, 0);
			_weapon.Weapon().Durability(2);
		}
 public void Setup()
 {
     _minion = new EntityBuilder("CS1_069", 3, 6);
     _weapon = new EntityBuilder("DS1_188", 5, 0);
     _weapon.Weapon().Durability(2);
 }
 public void Setup()
 {
     _hero   = new EntityBuilder("HERO_01", 0, 30);
     _weapon = new EntityBuilder("DS1_188", 5, 0);
     _weapon.Weapon().Durability(2);
 }
		public void Setup()
		{
			_minion = new EntityBuilder("CS1_069", 3, 6);
			_weapon = new EntityBuilder("DS1_188", 5, 0);
			_weapon.Weapon().Durability(2);
		}