public override void PostLoad() { Gwen.Control.TextBox tbx = new Gwen.Control.TextBox (canvas); tbx.Height = 50; tbx.Dock = Gwen.Pos.Top; tbx.SetText ("TEXTBOX"); tbx.TextChanged += (s, e) => { Console.WriteLine ("TextChanged {0}", tbx.Text); }; tbx.SubmitPressed += (s, e) => { Console.WriteLine ("SubmitPressed {0}", tbx.Text); }; }
Base ConstructFindGame() { Base FindGame = new Base(MainCanvas.GetCanvas()); FindGame.SetSize(300, 300); Label EnterIP = new Label(FindGame); EnterIP.AutoSizeToContents = true; EnterIP.SetText("Enter an IP:"); EnterIP.SetPosition(10, 10); TextBox IPAddress = new TextBox(FindGame); IPAddress.SetText("127.0.0.1"); IPAddress.SetPosition(10, 40); IPAddress.SetSize(260, 20); TextBox Port = new TextBox(FindGame); Port.SetText("54987"); Port.SetPosition(10, 70); Port.SetSize(260, 20); Button Connect = new Button(FindGame); Connect.SetText("Connect"); Connect.SetPosition(10, 200); Connect.SetSize(200, 20); Connect.Clicked += delegate(Base sender, ClickedEventArgs args) { Program.Connect(IPAddress.Text, Int32.Parse(Port.Text)); MainMenu.Hide(); FindGame.Hide(); Connecting.Show(); }; Button Back = new Button(FindGame); Back.SetText("Back"); Back.SetPosition(10, 225); Back.SetSize(200, 20); Back.Clicked += delegate(Base sender, ClickedEventArgs args) { Mode = MenuMode.MainMenu; MainMenu.Show(); FindGame.Hide(); }; return FindGame; }