Ejemplo n.º 1
0
        public override GeneralConic2d ToGeneralConic()
        {
            Transform2d    tr    = Transform2d.Scale(MajorRadius) * Transform2d.Rotate(Rotation) * Transform2d.Translate(center.X, center.Y);
            GeneralConic2d elcon = new GeneralConic2d(1, 0, 1.0 / (sigratio * sigratio), 0, 0, -1); //x^2+(1/b)^2-1=0 => unit ellipse

            elcon.Transform(tr);                                                                    //transform conic to position of ellipse
            return(elcon);                                                                          //TODO: optimize this function
        }
Ejemplo n.º 2
0
        public override GeneralConic2d ToGeneralConic()
        {
            Transform2d    tr  = Transform2d.Rotate(rotation) * Transform2d.Translate(vertex.X, vertex.Y);
            GeneralConic2d res = new GeneralConic2d(a, 0, 0, 0, -1, 0); //y=ax^2

            res.Transform(tr);
            return(res); //TODO: optimize this function
        }
Ejemplo n.º 3
0
        public override GeneralConic2d ToGeneralConic()
        {
            //TODO: test this function

            Transform2d    tr     = Transform2d.Scale(majoraxis.Length) * Transform2d.Rotate(Rotation) * Transform2d.Translate(center.X, center.Y);
            GeneralConic2d hypcon = new GeneralConic2d(1, 0, -1.0 / (ratio * ratio), 0, 0, -1); //x^2-(y/b)^2-1=0 => unit

            hypcon.Transform(tr);

            return(hypcon); //TODO: optimize this function
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Intersects a line with a conic that is in standard position, that is, not rotated and
        /// centered at 0,0
        /// </summary>
        /// <param name="con"></param>
        /// <param name="lin"></param>
        /// <returns>A list of parameters on line that is intersection points, or null if no intersections</returns>
        private static double[] ConicLineParametric(GeneralConic2d con, Line2d lin)
        {
            //We construct a matrix so that: conic is unrotated (B term=0) and line starts at origo and has length=1.0
            //This is to improve stabillity of the equation

            double invlen = 1.0 / lin.Length;

            if (double.IsInfinity(invlen))
            {
                return(null);    //zero length line does not intersect
            }
            Transform2d tr = Transform2d.Translate(-lin.X1, -lin.Y1) * Transform2d.Rotate(-con.Rotation) * Transform2d.Scale(invlen);

            GeneralConic2d c = new GeneralConic2d(con);  //copy for modification
            double         x1 = lin.X2, y1 = lin.Y2;

            c.Transform(tr);
            tr.Apply(x1, y1, out x1, out y1, true); //transformed line end


            double t2 = y1 * y1 * c.C + x1 * x1 * c.A;
            double t1 = y1 * c.E + x1 * c.D;
            double t0 = c.F;

            double[] ts = RealPolynomial.SolveQuadric(t2, t1, t0);

            return(ts);

            /*double dx=lin.DX;
             * double dy=lin.DY;
             * double x0=lin.X1;
             * double y0=lin.Y1;
             *
             * double t2=con.C*dy*dy+con.A*dx*dx;
             * double t1=2*con.C*dy*y0+2*con.A*dx*x0+dy*con.E+con.D*dx;
             * double t0=con.C*y0*y0+con.E*y0+con.A*x0*x0+con.D*x0+con.F;
             *
             * return RealPolynomial.SolveQuadric(t2, t1, t0, 1e-9);*/
        }
Ejemplo n.º 5
0
        /// <summary>
        /// Gets the line geometries, one or two lines. The type of the conic has to be
        /// Intersecting lines (2 results), Paralell lines (2 results) or Coincident lienes (1 result),
        /// otherwise the result is null.
        /// </summary>
        /// <returns></returns>
        public Line2d[] ToLines()
        {
            // Inspired by line extraction conmat.c from book Graphics Gems V

            double         xx, yy;
            ConicType      type = Type;
            Line2d         tmplin;
            Transform2d    tr;
            GeneralConic2d cpy;


            List <Line2d> res = null;



            double de = B * B * 0.25 - A * C;

            if (MathUtil.IsZero(A) && MathUtil.IsZero(B) && MathUtil.IsZero(C))
            { //single line
                // compute endpoints of the line, avoiding division by zero
                res = new List <Line2d>();
                if (Math.Abs(d) > Math.Abs(e))
                {
                    res.Add(new Line2d(-f / (d), 0.0, -(e + f) / (d), 1.0));
                }
                else
                {
                    res.Add(new Line2d(0.0, -f / (e), 1.0, -(d + f) / (e)));
                }
            }
            else
            {                                                                                              // two lines
                cpy = new GeneralConic2d(this);
                double a = cpy.a, b = cpy.b * 0.5, c = cpy.c, d = cpy.d * 0.5, e = cpy.e * 0.5, f = cpy.f; //get matrix coefficient

                // use the expression for phi that takes atan of the smallest argument
                double phi = (Math.Abs(b + b) < Math.Abs(a - c) ?
                              Math.Atan((b + b) / (a - c)) :
                              MathUtil.Deg360 - Math.Atan((a - c) / (b + b))) / 2.0;

                //phi = cpy.Rotation;

                if (MathUtil.IsZero(de))
                { //parallel lines
                    tr = Transform2d.Rotate(-phi);
                    cpy.Transform(tr);
                    a = cpy.A; b = cpy.B * 0.5; c = cpy.c; d = cpy.d * 0.5; e = cpy.e * 0.5; f = cpy.f; //get matrix coefficient

                    if (Math.Abs(c) < Math.Abs(a))                                                      // vertical
                    {
                        double[] xs = RealPolynomial.SolveQuadric(a, d, f);
                        if (xs != null)
                        {
                            res = new List <Line2d>();
                            foreach (double x in xs)
                            {
                                tmplin = new Line2d(x, -1, x, 1);
                                tmplin.Transform(tr.Inversed);  //back to original spacxe
                                res.Add(tmplin);
                            }
                        }
                    }
                    else //horizontal
                    {
                        double[] ys = RealPolynomial.SolveQuadric(c, e, f, 0.0);
                        if (ys != null)
                        {
                            res = new List <Line2d>();
                            foreach (double y in ys)
                            {
                                tmplin = new Line2d(-1, y, 1, y);
                                tmplin.Transform(tr.Inversed);
                                res.Add(tmplin);
                            }
                        }
                    }
                } //end parallel lines case
                else
                { //crossing lines
                    Point2d center = Center;
                    double  rot    = this.Rotation;
                    tr = Transform2d.Translate(-center.X, -center.Y) * Transform2d.Rotate(-rot);
                    cpy.Transform(tr);
                    a = cpy.A; b = cpy.B * 0.5; c = cpy.c; d = cpy.c * 0.5; e = cpy.e * 0.5; f = cpy.f;

                    res = new List <Line2d>();

                    xx     = Math.Sqrt(Math.Abs(1.0 / a));
                    yy     = Math.Sqrt(Math.Abs(1.0 / c));
                    tr     = tr.Inversed;
                    tmplin = new Line2d(-xx, -yy, xx, yy);
                    tmplin.Transform(tr);
                    res.Add(tmplin);
                    tmplin = new Line2d(new Line2d(-xx, yy, xx, -yy));
                    tmplin.Transform(tr);
                    res.Add(tmplin);
                } //end crossing lines case
            }   //end two lines



            if (res == null || res.Count == 0)
            {
                return(null);
            }

            return(res.ToArray());
        }