public static VariableSave GetVariableFromThisOrBase(this InstanceSave instance,
            ElementWithState parent, string variable, bool forceDefault)
        {
            var elementStack = new List<ElementWithState> { parent };

            return GetVariableFromThisOrBase(instance, elementStack, new RecursiveVariableFinder(instance, elementStack), variable, forceDefault, false);
        }
Ejemplo n.º 2
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        public bool ShouldSkipDraggingMovementOn(InstanceSave instanceSave)
        {
            ElementWithState element = new ElementWithState(SelectedState.Self.SelectedElement);

            List <ElementWithState> stack = new List <ElementWithState>()
            {
                element
            };

            var selectedInstances = SelectedState.Self.SelectedInstances;

            bool shouldSkip = false;
            // Make sure this isn't attached to another instance
            var representation = WireframeObjectManager.Self.GetRepresentation(instanceSave, stack);

            if (representation != null && representation.Parent != null)
            {
                var parentRepresentation = representation.Parent;

                if (parentRepresentation != null)
                {
                    var parentInstance = WireframeObjectManager.Self.GetInstance(parentRepresentation, InstanceFetchType.InstanceInCurrentElement, stack);

                    if (selectedInstances.Contains(parentInstance))
                    {
                        shouldSkip = true;
                    }
                }
            }

            return(shouldSkip);
        }
Ejemplo n.º 3
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        private static bool TryAddToElementStack(InstanceSave instanceSave, List <ElementWithState> elementStack, out ElementSave selectedElement)
        {
            bool toReturn = false;

            if (instanceSave == null)
            {
                selectedElement = elementStack.Last().Element;
            }
            else
            {
                selectedElement = ObjectFinder.Self.GetElementSave(instanceSave.BaseType);

                if (elementStack.Count == 0 || elementStack.Last().Element != selectedElement)
                {
                    ElementWithState elementWithState = new ElementWithState(selectedElement);
                    var state = new DataTypes.RecursiveVariableFinder(instanceSave, elementStack).GetValue("State") as string;
                    elementWithState.StateName = state;
                    elementStack.Add(elementWithState);
                    toReturn = true;
                }
            }
            return(toReturn);
        }
Ejemplo n.º 4
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        public InstanceSave GetInstance(IRenderableIpso representation, ElementSave instanceContainer, string prefix, InstanceFetchType fetchType, List <ElementWithState> elementStack)
        {
            if (instanceContainer == null)
            {
                return(null);
            }

            InstanceSave toReturn = null;


            string qualifiedName = representation.GetAttachmentQualifiedName(elementStack);

            // strip off the guide name if it starts with a guide
            qualifiedName = StripGuideOrParentNameIfNecessaryName(qualifiedName, representation);


            foreach (InstanceSave instanceSave in instanceContainer.Instances)
            {
                if (prefix + instanceSave.Name == qualifiedName)
                {
                    toReturn = instanceSave;
                    break;
                }
            }

            if (toReturn == null)
            {
                foreach (InstanceSave instanceSave in instanceContainer.Instances)
                {
                    ElementSave instanceElement = instanceSave.GetBaseElementSave();

                    bool alreadyInStack = elementStack.Any(item => item.Element == instanceElement);

                    if (!alreadyInStack)
                    {
                        var elementWithState = new ElementWithState(instanceElement);

                        elementStack.Add(elementWithState);

                        toReturn = GetInstance(representation, instanceElement, prefix + instanceSave.Name + ".", fetchType, elementStack);

                        if (toReturn != null)
                        {
                            if (fetchType == InstanceFetchType.DeepInstance)
                            {
                                // toReturn will be toReturn, no need to do anything
                            }
                            else // fetchType == InstanceInCurrentElement
                            {
                                toReturn = instanceSave;
                            }
                            break;
                        }

                        elementStack.Remove(elementWithState);
                    }
                }
            }

            return(toReturn);
        }
        private GraphicalUiElement CreateIpsoForElement(ElementSave elementSave)
        {
            GraphicalUiElement rootIpso = null;

            bool isScreen = elementSave is ScreenSave;

            rootIpso = new GraphicalUiElement();
            rootIpso.Tag = elementSave;
            mGraphicalElements.Add(rootIpso);

            rootIpso.ElementSave = elementSave;
            if (isScreen == false)
            {
                // We used to not add the IPSO for the root element to the list of graphical elements
                // and this prevented selection.  I'm not sure if this was intentionally left out or not
                // but I think it should be here
                mGraphicalElements.Add(rootIpso);

                rootIpso.CreateGraphicalComponent(elementSave, null);
                rootIpso.Component.Name = elementSave.Name;
                rootIpso.Component.Tag = elementSave;

                RecursiveVariableFinder rvf = new DataTypes.RecursiveVariableFinder(SelectedState.Self.SelectedStateSaveOrDefault);

                string guide = rvf.GetValue<string>("Guide");
                SetGuideParent(null, rootIpso, guide, true);

            }

            foreach(var exposedVariable in elementSave.DefaultState.Variables.Where(item=> !string.IsNullOrEmpty(item.ExposedAsName) ))
            {
                rootIpso.AddExposedVariable(exposedVariable.ExposedAsName, exposedVariable.Name);
            }

            List<GraphicalUiElement> newlyAdded = new List<GraphicalUiElement>();

            List<ElementWithState> elementStack = new List<ElementWithState>();

            ElementWithState elementWithState = new ElementWithState(elementSave);
            if (elementSave == SelectedState.Self.SelectedElement)
            {
                if (SelectedState.Self.SelectedStateSave != null)
                {
                    elementWithState.StateName = SelectedState.Self.SelectedStateSave.Name;
                }
                else
                {
                    elementWithState.StateName = "Default";
                }
            }

            elementStack.Add(elementWithState);

            // parallel screws up the ordering of objects, so we'll do it on the primary thread for now
            // and parallelize it later:
            //Parallel.ForEach(elementSave.Instances, instance =>
            foreach (var instance in elementSave.Instances)
            {
                GraphicalUiElement child = CreateRepresentationForInstance(instance, null, elementStack, rootIpso);

                if (child == null)
                {
                    // This can occur
                    // if an instance references
                    // a component that doesn't exist.
                    // I don't think we need to do anything
                    // here.
                }
                else
                {
                    newlyAdded.Add(child);
                    mGraphicalElements.Add(child);

                }
            }

            SetUpParentRelationship(newlyAdded, elementStack, elementSave.Instances);

            //);
            elementStack.Remove(elementStack.FirstOrDefault(item => item.Element == elementSave));

            rootIpso.SetStatesAndCategoriesRecursively(elementSave);

            // First we need to the default state (and do so recursively)
            rootIpso.SetVariablesRecursively(elementSave, elementSave.DefaultState);
            // then we override it with the current state if one is set:
            if (SelectedState.Self.SelectedStateSave != elementSave.DefaultState && SelectedState.Self.SelectedStateSave != null)
            {
                var state = SelectedState.Self.SelectedStateSave;
                rootIpso.SetVariablesTopLevel(elementSave, state);
            }

            // I think this has to be *after* we set varaibles because that's where clipping gets set
            if (rootIpso != null)
            {
                rootIpso.AddToManagers();

                if (rootIpso.ElementSave is ScreenSave)
                {
                    // If it's a screen and it hasn't been added yet, we need to add it.
                    foreach (var item in rootIpso.ContainedElements.Where(candidate=>candidate.Managers == null))
                    {
                        item.AddToManagers();
                    }
                }
            }

            return rootIpso;
        }
        private GraphicalUiElement CreateRepresentationsForInstanceFromComponent(InstanceSave instance, 
            List<ElementWithState> elementStack, InstanceSave parentInstance, GraphicalUiElement parentIpso, 
            ComponentSave baseComponentSave)
        {
            StandardElementSave ses = ObjectFinder.Self.GetRootStandardElementSave(instance);

            GraphicalUiElement rootIpso = null;
            if (ses != null)
            {
                rootIpso = new GraphicalUiElement(null, parentIpso);

                string type = ses.Name;

                if (type == "Sprite" || type == "ColoredRectangle" || type == "NineSlice" || type == "Text" || type == "Circle" || type == "Rectangle")
                {
                    ElementSave instanceBase = ObjectFinder.Self.GetElementSave(instance.BaseType);
                    rootIpso.CreateGraphicalComponent(instanceBase, null);
                    rootIpso.Tag = instance;
                    rootIpso.Component.Name = instance.Name;
                    rootIpso.Component.Tag = instance;

                    if(type == "Text")
                    {
                        (rootIpso.RenderableComponent as Text).RenderBoundary = ProjectManager.Self.GeneralSettingsFile.ShowTextOutlines;
                    }

                }
                else
                {
                    CreateRectangleFor(instance, elementStack, rootIpso);
                }

                var selectedState = SelectedState.Self.SelectedStateSave;

                if (selectedState == null)
                {
                    selectedState = SelectedState.Self.SelectedElement.DefaultState;
                }

                RecursiveVariableFinder rvf = new DataTypes.RecursiveVariableFinder(selectedState);

                string guide = rvf.GetValue<string>("Guide");
                SetGuideParent(parentIpso, rootIpso, guide, false);

                ElementWithState elementWithState = new ElementWithState(baseComponentSave);
                var tempRvf = new DataTypes.RecursiveVariableFinder(instance, elementStack);
                var state = tempRvf.GetValue("State") as string;
                elementWithState.StateName = state;

                foreach (var category in baseComponentSave.Categories)
                {
                    elementWithState.CategorizedStates.Add(category.Name, tempRvf.GetValue<string>(category.Name + "State"));
                }

                elementWithState.InstanceName = instance.Name;
                elementStack.Add(elementWithState);

                foreach (InstanceSave internalInstance in baseComponentSave.Instances)
                {
                    GraphicalUiElement createdIpso = CreateRepresentationForInstance(internalInstance, instance, elementStack, rootIpso);

                }

                SetUpParentRelationship(rootIpso.ContainedElements, elementStack, baseComponentSave.Instances);

                elementStack.Remove(elementStack.FirstOrDefault(item => item.Element == baseComponentSave));
            }

            return rootIpso;
        }
        private GraphicalUiElement CreateIpsoForElement(ElementSave elementSave)
        {
            GraphicalUiElement rootIpso = null;
            bool isScreen = elementSave is ScreenSave;

            rootIpso = new GraphicalUiElement();


            // If we don't turn off layouts, layouts can be called tens of thousands of times for
            // complex elements. We'll turn off layouts, then turn them back on at the end and manually
            // layout:
            GraphicalUiElement.IsAllLayoutSuspended = true;
            {
                rootIpso.Tag = elementSave;
                mGraphicalElements.Add(rootIpso);

                rootIpso.ElementSave = elementSave;
                if (isScreen == false)
                {
                    // We used to not add the IPSO for the root element to the list of graphical elements
                    // and this prevented selection.  I'm not sure if this was intentionally left out or not
                    // but I think it should be here
                    mGraphicalElements.Add(rootIpso);

                    rootIpso.CreateGraphicalComponent(elementSave, null);

                    // can be null if the element save references a bad file
                    if (rootIpso.Component != null)
                    {
                        rootIpso.Component.Name = elementSave.Name;
                        rootIpso.Component.Tag  = elementSave;
                    }

                    RecursiveVariableFinder rvf = new DataTypes.RecursiveVariableFinder(SelectedState.Self.SelectedStateSaveOrDefault);

                    string guide = rvf.GetValue <string>("Guide");
                    SetGuideParent(null, rootIpso, guide);
                }

                var exposedVariables = elementSave
                                       .DefaultState
                                       .Variables
                                       .Where(item =>
                                              !string.IsNullOrEmpty(item.ExposedAsName) &&
                                              string.IsNullOrEmpty(item.SourceObject))
                                       .ToArray();

                foreach (var exposedVariable in exposedVariables)
                {
                    rootIpso.AddExposedVariable(exposedVariable.ExposedAsName, exposedVariable.Name);
                }

                List <GraphicalUiElement> newlyAdded   = new List <GraphicalUiElement>();
                List <ElementWithState>   elementStack = new List <ElementWithState>();

                ElementWithState elementWithState = new ElementWithState(elementSave);
                if (elementSave == SelectedState.Self.SelectedElement)
                {
                    if (SelectedState.Self.SelectedStateSave != null)
                    {
                        elementWithState.StateName = SelectedState.Self.SelectedStateSave.Name;
                    }
                    else
                    {
                        elementWithState.StateName = "Default";
                    }
                }

                elementStack.Add(elementWithState);

                // parallel screws up the ordering of objects, so we'll do it on the primary thread for now
                // and parallelize it later:
                //Parallel.ForEach(elementSave.Instances, instance =>
                foreach (var instance in elementSave.Instances)
                {
                    GraphicalUiElement child = CreateRepresentationForInstance(instance, null, elementStack, rootIpso);

                    if (child == null)
                    {
                        // This can occur
                        // if an instance references
                        // a component that doesn't exist.
                        // I don't think we need to do anything
                        // here.
                    }
                    else
                    {
                        newlyAdded.Add(child);
                        mGraphicalElements.Add(child);
                    }
                }

                SetUpParentRelationship(newlyAdded, elementStack, elementSave.Instances);

                elementStack.Remove(elementStack.FirstOrDefault(item => item.Element == elementSave));

                rootIpso.SetStatesAndCategoriesRecursively(elementSave);

                // First we need to the default state (and do so recursively)
                try
                {
                    rootIpso.SetVariablesRecursively(elementSave, elementSave.DefaultState);
                }
                catch (Exception e)
                {
                    // this barfed, but we don't want to crash the tool
                    GumCommands.Self.GuiCommands.PrintOutput($"Error loading {elementSave}:\n{e.ToString()}");
                }
                // then we override it with the current state if one is set:
                if (SelectedState.Self.SelectedStateSave != elementSave.DefaultState && SelectedState.Self.SelectedStateSave != null)
                {
                    var state = SelectedState.Self.SelectedStateSave;
                    rootIpso.ApplyState(state);
                }

                if (elementSave is StandardElementSave && elementSave.Name == "Text")
                {
                    // We created a new Text object, so let's try generating fonts for it:
                    FontManager.Self.ReactToFontValueSet(null);
                }

                // I think this has to be *after* we set varaibles because that's where clipping gets set
                if (rootIpso != null)
                {
                    gueManager.Add(rootIpso);

                    rootIpso.AddToManagers();
                }
            }
            GraphicalUiElement.IsAllLayoutSuspended = false;

            // There is a bug that currently requires layout to be performed twice.
            // Update Nov 19, 2019 - I don't know when this was written, but layout has
            // been continually improving, even as recently as today. I'm going to remove
            // the 2nd call to make things faster and to see if I can spot other issues that
            // remain after a single UpdateLayout call:
            //rootIpso.UpdateLayout();
            rootIpso.UpdateLayout();

            return(rootIpso);
        }
        private GraphicalUiElement CreateRepresentationsForInstanceFromComponent(InstanceSave instance,
                                                                                 List <ElementWithState> elementStack, InstanceSave parentInstance, GraphicalUiElement parentIpso,
                                                                                 ComponentSave baseComponentSave)
        {
            StandardElementSave ses = ObjectFinder.Self.GetRootStandardElementSave(instance);

            GraphicalUiElement rootIpso = null;

            if (ses != null)
            {
                rootIpso = new GraphicalUiElement(null, parentIpso);

                string type = ses.Name;

                var renderable = PluginManager.Self.CreateRenderableForType(type);

                if (renderable != null)
                {
                    rootIpso.SetContainedObject(renderable);
                    rootIpso.Tag            = instance;
                    rootIpso.Component.Name = instance.Name;
                    rootIpso.Component.Tag  = instance;
                }

                else if (type == "Sprite" || type == "ColoredRectangle" || type == "NineSlice" || type == "Text" || type == "Circle" || type == "Rectangle")
                {
                    ElementSave instanceBase = ObjectFinder.Self.GetElementSave(instance.BaseType);
                    rootIpso.CreateGraphicalComponent(instanceBase, null);
                    rootIpso.Tag            = instance;
                    rootIpso.Component.Name = instance.Name;
                    rootIpso.Component.Tag  = instance;

                    if (type == "Text")
                    {
                        (rootIpso.RenderableComponent as Text).RenderBoundary = ProjectManager.Self.GeneralSettingsFile.ShowTextOutlines;
                    }
                }
                else
                {
                    // give the plugin manager a shot at it:

                    CreateRectangleFor(instance, elementStack, rootIpso);
                }

                var selectedState = SelectedState.Self.SelectedStateSave;

                if (selectedState == null)
                {
                    selectedState = SelectedState.Self.SelectedElement.DefaultState;
                }

                RecursiveVariableFinder rvf = new DataTypes.RecursiveVariableFinder(selectedState);

                string guide = rvf.GetValue <string>("Guide");
                SetGuideParent(parentIpso, rootIpso, guide);

                ElementWithState elementWithState = new ElementWithState(baseComponentSave);
                var tempRvf = new DataTypes.RecursiveVariableFinder(instance, elementStack);
                var state   = tempRvf.GetValue("State") as string;
                elementWithState.StateName = state;

                foreach (var category in baseComponentSave.Categories)
                {
                    elementWithState.CategorizedStates.Add(category.Name, tempRvf.GetValue <string>(category.Name + "State"));
                }

                elementWithState.InstanceName = instance.Name;

                // Does this element already exist?
                bool alreadyExists = elementStack.Any(item => item.Element == elementWithState.Element);
                if (!alreadyExists)
                {
                    elementStack.Add(elementWithState);

                    foreach (InstanceSave internalInstance in baseComponentSave.Instances)
                    {
                        // let's make sure we don't recursively create the same instance causing a stack overflow:

                        GraphicalUiElement createdIpso = CreateRepresentationForInstance(internalInstance, instance, elementStack, rootIpso);
                    }
                }

                SetUpParentRelationship(rootIpso.ContainedElements, elementStack, baseComponentSave.Instances);

                elementStack.Remove(elementStack.FirstOrDefault(item => item.Element == baseComponentSave));
            }

            return(rootIpso);
        }
Ejemplo n.º 9
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        private GraphicalUiElement CreateIpsoForElement(ElementSave elementSave)
        {
            GraphicalUiElement rootIpso = null;

            bool isScreen = elementSave is ScreenSave;

            rootIpso     = new GraphicalUiElement();
            rootIpso.Tag = elementSave;
            mGraphicalElements.Add(rootIpso);

            rootIpso.ElementSave = elementSave;
            if (isScreen == false)
            {
                // We used to not add the IPSO for the root element to the list of graphical elements
                // and this prevented selection.  I'm not sure if this was intentionally left out or not
                // but I think it should be here
                mGraphicalElements.Add(rootIpso);

                rootIpso.CreateGraphicalComponent(elementSave, null);
                rootIpso.Component.Name = elementSave.Name;
                rootIpso.Component.Tag  = elementSave;

                RecursiveVariableFinder rvf = new DataTypes.RecursiveVariableFinder(SelectedState.Self.SelectedStateSaveOrDefault);

                string guide = rvf.GetValue <string>("Guide");
                SetGuideParent(null, rootIpso, guide, true);
            }


            foreach (var exposedVariable in elementSave.DefaultState.Variables.Where(item => !string.IsNullOrEmpty(item.ExposedAsName)))
            {
                rootIpso.AddExposedVariable(exposedVariable.ExposedAsName, exposedVariable.Name);
            }

            List <GraphicalUiElement> newlyAdded = new List <GraphicalUiElement>();


            List <ElementWithState> elementStack = new List <ElementWithState>();

            ElementWithState elementWithState = new ElementWithState(elementSave);

            if (elementSave == SelectedState.Self.SelectedElement)
            {
                if (SelectedState.Self.SelectedStateSave != null)
                {
                    elementWithState.StateName = SelectedState.Self.SelectedStateSave.Name;
                }
                else
                {
                    elementWithState.StateName = "Default";
                }
            }

            elementStack.Add(elementWithState);

            // parallel screws up the ordering of objects, so we'll do it on the primary thread for now
            // and parallelize it later:
            //Parallel.ForEach(elementSave.Instances, instance =>
            foreach (var instance in elementSave.Instances)
            {
                GraphicalUiElement child = CreateRepresentationForInstance(instance, null, elementStack, rootIpso);

                if (child == null)
                {
                    // This can occur
                    // if an instance references
                    // a component that doesn't exist.
                    // I don't think we need to do anything
                    // here.
                }
                else
                {
                    newlyAdded.Add(child);
                    mGraphicalElements.Add(child);
                }
            }


            SetUpParentRelationship(newlyAdded, elementStack, elementSave.Instances);



            //);
            elementStack.Remove(elementStack.FirstOrDefault(item => item.Element == elementSave));



            rootIpso.SetStatesAndCategoriesRecursively(elementSave);

            // First we need to the default state (and do so recursively)
            rootIpso.SetVariablesRecursively(elementSave, elementSave.DefaultState);
            // then we override it with the current state if one is set:
            if (SelectedState.Self.SelectedStateSave != elementSave.DefaultState && SelectedState.Self.SelectedStateSave != null)
            {
                var state = SelectedState.Self.SelectedStateSave;
                rootIpso.SetVariablesTopLevel(elementSave, state);
            }

            // I think this has to be *after* we set varaibles because that's where clipping gets set
            if (rootIpso != null)
            {
                rootIpso.AddToManagers();

                if (rootIpso.ElementSave is ScreenSave)
                {
                    // If it's a screen and it hasn't been added yet, we need to add it.
                    foreach (var item in rootIpso.ContainedElements.Where(candidate => candidate.Managers == null))
                    {
                        item.AddToManagers();
                    }
                }
            }

            return(rootIpso);
        }
Ejemplo n.º 10
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        public List<ElementWithState> GetTopLevelElementStack()
        {
            List<ElementWithState> toReturn = new List<ElementWithState>();

            if (SelectedElement != null)
            {
                ElementWithState item = new ElementWithState(SelectedElement);
                if (this.SelectedStateSave != null)
                {
                    item.StateName = this.SelectedStateSave.Name;
                }
                toReturn.Add(item);

            }

            return toReturn;
        }
Ejemplo n.º 11
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        private bool ShouldSkipDraggingMovementOn(InstanceSave instanceSave)
        {
            ElementWithState element = new ElementWithState(SelectedState.Self.SelectedElement);

            List<ElementWithState> stack = new List<ElementWithState>() { element };

            var selectedInstances = SelectedState.Self.SelectedInstances;

            bool shouldSkip = false;
            // Make sure this isn't attached to another instance
            var representation = WireframeObjectManager.Self.GetRepresentation(instanceSave, stack);

            if (representation != null && representation.Parent != null)
            {
                var parentRepresentation = representation.Parent;

                if (parentRepresentation != null)
                {
                    var parentInstance = WireframeObjectManager.Self.GetInstance(parentRepresentation, InstanceFetchType.InstanceInCurrentElement, stack);

                    if (selectedInstances.Contains(parentInstance))
                    {
                        shouldSkip = true;
                    }
                }
            }

            return shouldSkip;
        }