public void JoinWebMember(GuildChatWebMember member) { if (this.webMembers.ContainsKey(member.CID)) { this.webMembers.Remove(member.CID); } this.webMembers.Add(member.CID, member); }
private void LeaveWebChatMember(HeroesGuildChatRelay server, long cid) { GuildChatWebMember guildChatWebMember = server[cid]; if (guildChatWebMember != null) { this.LeaveChatRoom(guildChatWebMember); server.LeaveWebMember(cid); } }
public void KickFromChatRoom(GuildEntity entity, GuildMemberKey key) { if (this.ChatRelay != null) { GuildChatWebMember guildChatWebMember = this.ChatRelay[key.CID]; if (guildChatWebMember != null) { Log <GuildService> .Logger.InfoFormat("KickFromChatRoom is called. [ {0} {1} {2} ]", guildChatWebMember.GuildID, guildChatWebMember.CID, guildChatWebMember.Sender); this.ChatRelay.KickMember(guildChatWebMember.GuildID, guildChatWebMember.CID); this.LeaveChatRoom(guildChatWebMember); } } }
private void WebChat(HeroesGuildChatRelay server, ChatEventArg arg) { GuildChatWebMember guildChatWebMember = server[arg.CID]; if (guildChatWebMember != null) { IEntity entityByID = base.GetEntityByID(guildChatWebMember.GuildID); if (entityByID != null) { GuildEntity guildEntity = entityByID.Tag as GuildEntity; if (guildEntity != null && guildEntity.ChatRoom != null) { guildEntity.ChatRoom.OnReceiveChatMessage(guildChatWebMember.CID, guildChatWebMember.Sender, arg.Message, false); } } } }
private bool _JoinMember(IGuildChatMember member, bool isWebMember) { Log <GuildChatRoom> .Logger.InfoFormat("_JoinMember is called. [ {0}, {1}, {2} ]", member.GuildID, member.CID, member.Sender); if (this.members.ContainsKey(member.CID)) { Log <GuildChatRoom> .Logger.InfoFormat("_JoinMember is called. [ {0}, {1}, {2} duplicated ]", member.GuildID, member.CID, member.Sender); IGuildChatMember guildChatMember = this.members[member.CID]; GuildChatWebMember guildChatWebMember = guildChatMember as GuildChatWebMember; bool flag; if (!isWebMember) { flag = true; } else { if (guildChatWebMember == null) { return(false); } flag = true; } if (flag) { Log <GuildChatRoom> .Logger.InfoFormat("_JoinMember is called. [ {0}, {1}, {2} remove ]", member.GuildID, member.CID, member.Sender); this.members.Remove(member.CID); if (guildChatWebMember != null) { Log <GuildChatRoom> .Logger.InfoFormat("_JoinMember is called. [ {0}, {1}, {2} kicked ]", member.GuildID, member.CID, member.Sender); guildChatWebMember.ChatRelay.KickMember(guildChatWebMember.GuildID, guildChatWebMember.CID); } } } this.BroadCastInfoMessage(member.Sender, true); this.members.Add(member.CID, member); return(true); }
private bool DoJoinWebChatMember(GuildEntity entity, HeroesGuildChatRelay server, ChatJoinEventArg arg) { if (entity != null && entity.ChatRoom != null) { Log <GuildService> .Logger.InfoFormat("JoinWebChatMember is called. [ {0}, {1}, {2} ]", arg.GuildKey, arg.CID, arg.Sender); GuildChatWebMember member = new GuildChatWebMember(arg.CID, arg.GuildKey, arg.Sender, server); if (entity.ChatRoom.JoinWebMember(member)) { string gameMembers = this.GetGameMembers(arg.GuildKey); Log <GuildService> .Logger.InfoFormat("JoinWebChatMember is called. [ {0}, {1}, {2}, {3} ]", new object[] { arg.GuildKey, arg.CID, arg.Sender, gameMembers }); server.JoinWebMember(member); return(true); } } return(false); }
private bool DoSyncWebMember(GuildEntity entity, HeroesGuildChatRelay server, ChatMemberSyncEventArg arg) { if (entity != null && entity.ChatRoom != null) { GuildChatRoom chatRoom = entity.ChatRoom; chatRoom.LeaveAllMembers(entity.GuildID); foreach (KeyValuePair <long, string> keyValuePair in arg.Members) { Log <GuildService> .Logger.InfoFormat("DoSyncWebMember is called. [ {0}, {1}, {2} ]", arg.GuildKey, keyValuePair.Key, keyValuePair.Value); GuildChatWebMember guildChatWebMember = new GuildChatWebMember(keyValuePair.Key, arg.GuildKey, keyValuePair.Value, server); if (!chatRoom.JoinWebMember(guildChatWebMember)) { this.ChatRelay.KickMember(guildChatWebMember.GuildID, guildChatWebMember.CID); } else { server.JoinWebMember(guildChatWebMember); } } return(true); } return(false); }
public bool JoinWebMember(GuildChatWebMember member) { return(this._JoinMember(member, true)); }