Ejemplo n.º 1
0
        public override void Init(MyObjectBuilder_EntityBase objectBuilder)
        {
            this._objectBuilder = objectBuilder;

            //    Log.Info("A missile Control turret was created");
            try
            {
                GuidedMissileSingleton.GetInstance().AddTurretToSet(Entity);
            }
            catch
            {
                Log.Info("apparently entity or something else was null...tracking");
                Log.Info("GuidedMissileSingleton.GetInstance: " + GuidedMissileSingleton.GetInstance());
                Log.Info("Entity: " + Entity);
            }
            Entity.NeedsUpdate |= MyEntityUpdateEnum.EACH_10TH_FRAME;
            Entity.NeedsUpdate |= MyEntityUpdateEnum.EACH_100TH_FRAME;
        }
Ejemplo n.º 2
0
        protected virtual void GuideMissiles(HashSet <IMyEntity> missileSet)
        {
            if (missileSet == null)
            {
                return;
            }
            if (missileSet.Count == 0)
            {
                return;
            }

            Action <IMyEntity> onExplode = OnExplodeMissile; //Hook for implementation of abstract method

            foreach (IMyEntity ent in missileSet)
            {
                var target = GetTarget(ent);
                if (target != null)
                {
                    GuidedMissileSingleton.GetInstance().AddMissileToDict(ent, target, SafetyTimer, DeathTimer, TurningSpeed, onExplode, HasPhysicsSteering);
                }
            }
        }