Ejemplo n.º 1
0
        private void OnKeyDown(object sender, KeyEventArgs e)
        {
            if (e.KeyCode == Keys.K)
            {
                _debugOutput.Visible       = !_debugOutput.Visible;
                _gazeVisualization.Visible = !_gazeVisualization.Visible;
            }

            if (e.KeyCode == Keys.L)
            {
                _aiming.AlwaysShowCrosshair = !_aiming.AlwaysShowCrosshair;
            }


            if (e.KeyCode == Keys.F8)
            {
                if (View.ActiveMenus == 0)
                {
                    _settingsMenu.OpenMenu();
                }
                else
                {
                    _settingsMenu.CloseMenu();
                }
            }
        }
        public void KeyDown(object sender, KeyEventArgs e)
        {
            if (e.KeyCode == Keys.K)
            {
                _debugOutput.Visible = !_debugOutput.Visible;
            }

            if (e.KeyCode == Keys.F8)
            {
                if (!_gameState.IsMenuOpen)
                {
                    _settingsMenu.OpenMenu();
                }
                else
                {
                    _settingsMenu.CloseMenu();
                }
            }
        }
Ejemplo n.º 3
0
        public void KeyDown(object sender, KeyEventArgs e)
        {
            if (e.KeyCode == Keys.K)
            {
                _debugOutput.Visible = !_debugOutput.Visible;
            }

            if (e.KeyCode == Keys.L)
            {
                _aiming.AlwaysShowCrosshair = !_aiming.AlwaysShowCrosshair;
            }

            if (e.KeyCode == Keys.F8)
            {
                if (!_menuPool.IsAnyMenuOpen())
                {
                    _settingsMenu.OpenMenu();
                }
                else
                {
                    _settingsMenu.CloseMenu();
                }
            }
        }