Ejemplo n.º 1
0
        public Gta5EyeTracking()
        {
            _aspectRatio = 1;
            _host        = new EyeXHost();
            _host.Start();
            _lightlyFilteredGazePointDataProvider       = _host.CreateGazePointDataStream(GazePointDataMode.LightlyFiltered);
            _lightlyFilteredGazePointDataProvider.Next += NewGazePoint;

            _menuPool = new MenuPool();

            LoadSettings();
            _settingsMenu = new SettingsMenu(_menuPool, _settings);
            _settingsMenu.DeadzoneMenu.OnItemSelect += (m, item, indx) =>
            {
                if (indx == 0)
                {
                    _isDrawingDeadzone = true;
                }
                else
                {
                    _settings.Deadzones.RemoveAt(indx - 1);
                    _settingsMenu.DeadzoneMenu.RemoveItemAt(indx);
                    _settingsMenu.DeadzoneMenu.RefreshIndex();
                }
            };

            _gazeVisualization = new GazeVisualization();
            _debugOutput       = new DebugOutput();

            _aiming = new Aiming(_settings);

            _mouseEmulation      = new MouseEmulation();
            _controllerEmulation = new ControllerEmulation();
            _controllerEmulation.OnModifyState += OnModifyControllerState;
            _freelook = new Freelook(_controllerEmulation, _mouseEmulation, _settings);
            _pedestrianInteraction = new PedestrianInteraction();
            _radialMenu            = new RadialMenu(_controllerEmulation);

            _gazeStopwatch = new Stopwatch();
            _gazeStopwatch.Restart();

            _tickStopwatch = new Stopwatch();

            _foregroundWindowWatcher = new ForegroundWindowWatcher();
            _foregroundWindowWatcher.ForegroundWindowChanged += ForegroundWindowWatcherOnForegroundWindowChanged;
            _isWindowForeground = _foregroundWindowWatcher.IsWindowForeground();

            View.MenuTransitions = true;

            KeyDown += OnKeyDown;

            Tick += OnTick;
        }
Ejemplo n.º 2
0
        public Gta5EyeTracking()
        {
            Util.Log("Begin Initialize");
            _shutDownRequestedEvent = new ManualResetEvent(false);
            _aspectRatio = 1;
            _host = new EyeXHost();
            _host.Start();
            _lightlyFilteredGazePointDataProvider = _host.CreateGazePointDataStream(GazePointDataMode.LightlyFiltered);
            _lightlyFilteredGazePointDataProvider.Next += NewGazePoint;

            _menuPool = new MenuPool();

            LoadSettings();
            _settingsMenu = new SettingsMenu(_menuPool, _settings);
            _deadzoneEditor = new DeadzoneEditor(_settings,_settingsMenu);

            _settingsMenu.ShutDownRequested += SettingsMenuOnShutDownRequested;

            _gazeVisualization = new GazeVisualization();
            _debugOutput = new DebugOutput();

            _aiming = new Aiming(_settings);

            _mouseEmulation = new MouseEmulation();
            _controllerEmulation = new ControllerEmulation();
            _controllerEmulation.OnModifyState += OnModifyControllerState;
            _freelook = new Freelook(_controllerEmulation, _mouseEmulation, _settings);
            _pedestrianInteraction = new PedestrianInteraction();
            _radialMenu = new RadialMenu(_controllerEmulation);

            _gazeStopwatch = new Stopwatch();
            _gazeStopwatch.Restart();

            _tickStopwatch = new Stopwatch();

            _foregroundWindowWatcher = new ForegroundWindowWatcher();
            _foregroundWindowWatcher.ForegroundWindowChanged += ForegroundWindowWatcherOnForegroundWindowChanged;
            _isWindowForeground = _foregroundWindowWatcher.IsWindowForeground();

            KeyDown += OnKeyDown;

            Tick += OnTick;
            Util.Log("End Initialize");
        }
Ejemplo n.º 3
0
        public Gta5EyeTracking()
        {
            Util.Log("Begin Initialize");

            //Disposing
            _shutDownRequestedEvent = new ManualResetEvent(false);

            //Settings
            _settingsStorage = new SettingsStorage();
            _settings        = _settingsStorage.LoadSettings();

            //Statistics
            var version       = Assembly.GetExecutingAssembly().GetName().Version;
            var versionString = version.Major + "." + version.Minor + "." + version.Build;

            _googleAnalyticsApi = new GoogleAnalyticsApi("UA-68420530-1", _settings.UserGuid, "GTA V Eye Tracking Mod", "gta5eyetracking", versionString);

            //Gaze
            _aspectRatio = 1;
            _host        = new EyeXHost();
            _host.Start();
            _lightlyFilteredGazePointDataProvider       = _host.CreateGazePointDataStream(GazePointDataMode.LightlyFiltered);
            _lightlyFilteredGazePointDataProvider.Next += NewGazePoint;
            _lastGazeTime = DateTime.UtcNow;

            //Menu
            _menuPool       = new MenuPool();
            _settingsMenu   = new SettingsMenu(_menuPool, _settings);
            _deadzoneEditor = new DeadzoneEditor(_settings, _settingsMenu);
            _settingsMenu.ShutDownRequested += SettingsMenuOnShutDownRequested;

            _introScreen = new IntroScreen(_menuPool, _settings);
            _introScreen.ShutDownRequested += SettingsMenuOnShutDownRequested;

            //Debug
            _debugGazeVisualization = new DotCrosshair(Color.FromArgb(220, 255, 0, 0), Color.FromArgb(220, 0, 255, 255));
            _debugOutput            = new DebugOutput();

            //Hids
            _mouseEmulation      = new MouseEmulation();
            _controllerEmulation = new ControllerEmulation();

            //Features
            _animationHelper       = new AnimationHelper();
            _aiming                = new Aiming(_settings, _animationHelper);
            _freelook              = new Freelook(_controllerEmulation, _mouseEmulation, _settings);
            _radialMenu            = new RadialMenu(_controllerEmulation);
            _pedestrianInteraction = new PedestrianInteraction(_settings);

            //Window
            _foregroundWindowWatcher = new ForegroundWindowWatcher();
            _foregroundWindowWatcher.ForegroundWindowChanged += ForegroundWindowWatcherOnForegroundWindowChanged;
            _isWindowForeground = _foregroundWindowWatcher.IsWindowForeground();

            //General
            _gazeProjector     = new GazeProjector(_settings);
            _controlsProcessor = new ControlsProcessor(_settings, _controllerEmulation, _aiming, _freelook, _radialMenu, _settingsMenu, _menuPool, _debugOutput);

            KeyDown += OnKeyDown;
            Tick    += OnTick;

            Util.Log("End Initialize");
        }
Ejemplo n.º 4
-1
        public Gta5EyeTracking()
        {
            _aspectRatio = 1;
            _host = new EyeXHost();
            _host.Start();
            _lightlyFilteredGazePointDataProvider = _host.CreateGazePointDataStream(GazePointDataMode.LightlyFiltered);
            _lightlyFilteredGazePointDataProvider.Next += NewGazePoint;

            _menuPool = new MenuPool();

            LoadSettings();
            _settingsMenu = new SettingsMenu(_menuPool, _settings);
            _settingsMenu.DeadzoneMenu.OnItemSelect += (m, item, indx) =>
            {
                if (indx == 0)
                {
                    _isDrawingDeadzone = true;
                }
                else
                {
                    _settings.Deadzones.RemoveAt(indx - 1);
                    _settingsMenu.DeadzoneMenu.RemoveItemAt(indx);
                    _settingsMenu.DeadzoneMenu.RefreshIndex();
                }
            };

            _gazeVisualization = new GazeVisualization();
            _debugOutput = new DebugOutput();

            _aiming = new Aiming(_settings);

            _mouseEmulation = new MouseEmulation();
            _controllerEmulation = new ControllerEmulation();
            _controllerEmulation.OnModifyState += OnModifyControllerState;
            _freelook = new Freelook(_controllerEmulation, _mouseEmulation, _settings);
            _pedestrianInteraction = new PedestrianInteraction();
            _radialMenu = new RadialMenu(_controllerEmulation);

            _gazeStopwatch = new Stopwatch();
            _gazeStopwatch.Restart();

            _tickStopwatch = new Stopwatch();

            _foregroundWindowWatcher = new ForegroundWindowWatcher();
            _foregroundWindowWatcher.ForegroundWindowChanged += ForegroundWindowWatcherOnForegroundWindowChanged;
            _isWindowForeground = _foregroundWindowWatcher.IsWindowForeground();

            View.MenuTransitions = true;

            KeyDown += OnKeyDown;

            Tick += OnTick;
        }