public WebSocketFrame( WebSocketFin fin, WebSocketRsv rsv1, WebSocketRsv rsv2, WebSocketRsv rsv3, WebSocketOpcode opcode, WebSocketMask mask, byte[] maskingKey, Stream payload ) : this(fin, rsv1, rsv2, rsv3, opcode, mask, maskingKey, 0, new byte[0], payload) { if (payload != null) { var len = payload.Length; if (len < 126) { _payloadLength = (byte)len; _extPayloadLength = new byte[0]; } else if (len < 0x010000) { _payloadLength = (byte)126; _extPayloadLength = WebSocketUtils.GetBigEndianBytes((ushort)len); } else { _payloadLength = (byte)127; _extPayloadLength = WebSocketUtils.GetBigEndianBytes((ulong)len); } } }
/// <summary> /// Buffer structure used for socket send operations. /// </summary> /// <param name="buffer"> /// Do note that there are not buffer attached to the structure, you have to assign one yourself using /// <see cref="ISocketBuffer.SetBuffer(int,int)" />. This choice was made /// to prevent unnecessary copy operations. /// </param> public void Send(ISocketBuffer buffer) { if (_message == null) { _httpMessageEncoder.Send(buffer); } else { // last send operation did not send all bytes enqueued in the buffer // so let's just continue until doing next message if (_bytesToSend > 0) { buffer.SetBuffer(_buffer, _offset, _bytesToSend); return; } var offset = (int)_message.Payload.Position; var length = (int)_message.Payload.Length; var frameLength = length - offset; var fin = WebSocketFin.Final; if (frameLength > WebSocketFrame.FragmentLength) { frameLength = WebSocketFrame.FragmentLength; fin = WebSocketFin.More; } var opcode = WebSocketOpcode.Continuation; if (offset == 0) // first frame { opcode = _message.Opcode; } var buff = new byte[frameLength]; _message.Payload.Read(buff, 0, buff.Length); var payload = new MemoryStream(buff); WebSocketFrame frame = new WebSocketFrame(fin, opcode, (_handshake is IHttpRequest) ? WebSocketMask.Mask : WebSocketMask.Unmask, payload); using (var stream = new MemoryStream()) { var header = (int)frame.Fin; header = (header << 1) + (int)frame.Rsv1; header = (header << 1) + (int)frame.Rsv2; header = (header << 1) + (int)frame.Rsv3; header = (header << 4) + (int)frame.Opcode; header = (header << 1) + (int)frame.Mask; header = (header << 7) + (int)frame.PayloadLength; stream.Write(WebSocketUtils.GetBigEndianBytes((ushort)header), 0, 2); if (frame.PayloadLength > 125) { stream.Write(frame.ExtPayloadLength, 0, frame.ExtPayloadLength.Length); } if (frame.Mask == WebSocketMask.Mask) { stream.Write(frame.MaskingKey, 0, frame.MaskingKey.Length); frame.Unmask(); } _totalAmountToSend += (int)stream.Length; if (frame.PayloadLength > 0) { frame.Payload.CopyTo(stream); } buffer.UserToken = _message; _buffer = stream.ToArray(); _bytesToSend = _buffer.Length; buffer.SetBuffer(_buffer, 0, _bytesToSend); } } }