Ejemplo n.º 1
0
 public static void LoadSeiseki(StringBuilder syuturyoku)
 {
     Util_Machine.Load_Seiseki(syuturyoku);
 }
Ejemplo n.º 2
0
        public static void Set(string commandline, Kyokumen ky, StringBuilder syuturyoku)
        {
            int caret = 0;

            Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "set ");
            // うしろに続く文字は☆(^▽^)

            #region AspirationWindow
            if (caret == commandline.IndexOf("AspirationFukasa ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "AspirationFukasa ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    Option_Application.Optionlist.AspirationFukasa = val;
                }
            }
            #endregion
            #region AspirationWindow
            if (caret == commandline.IndexOf("AspirationWindow ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "AspirationWindow ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    if (val < 0)
                    {
                        val = -val;
                    }
                    else if ((int)Hyokati.TumeTesu_SeiNoSu_ReiTeDume < val)
                    {
                        val = (int)Hyokati.TumeTesu_SeiNoSu_ReiTeDume;
                    }
                    Option_Application.Optionlist.AspirationWindow = (Hyokati)val;
                }
            }
            #endregion
            #region BanTateHaba
            else if (caret == commandline.IndexOf("BanTateHaba ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "BanTateHaba ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    Option_Application.Optionlist.BanTateHabaOld = Option_Application.Optionlist.BanTateHaba;
                    Option_Application.Optionlist.BanTateHaba    = val;
                    ky.Tekiyo(true, syuturyoku);
                }
            }
            #endregion
            #region BanYokoHaba
            else if (caret == commandline.IndexOf("BanYokoHaba ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "BanYokoHaba ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    Option_Application.Optionlist.BanYokoHabaOld = Option_Application.Optionlist.BanYokoHaba;
                    Option_Application.Optionlist.BanYokoHaba    = val;
                    ky.Tekiyo(true, syuturyoku);
                }
            }
            #endregion

            #region BetaCutPer
            else if (caret == commandline.IndexOf("BetaCutPer ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "BetaCutPer ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    if (val < 0)
                    {
                        val = 0;
                    }
                    else if (100 < val)
                    {
                        val = 100;
                    }
                    Option_Application.Optionlist.BetaCutPer = val;
                }
            }
            #endregion
            #region HanpukuSinkaTansakuTukau
            else if (caret == commandline.IndexOf("HanpukuSinkaTansakuTukau ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "HanpukuSinkaTansakuTukau ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.HanpukuSinkaTansakuTukau = val;
                }
            }
            #endregion
            #region JohoJikan
            else if (caret == commandline.IndexOf("JohoJikan ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "JohoJikan ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    Option_Application.Optionlist.JohoJikan = val;
                }
            }
            #endregion
            #region JosekiPer
            else if (caret == commandline.IndexOf("JosekiPer ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "JosekiPer ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    if (val < 0)
                    {
                        val = 0;
                    }
                    else if (100 < val)
                    {
                        val = 100;
                    }
                    Option_Application.Optionlist.JosekiPer = val;
                }
            }
            #endregion
            #region JosekiRec
            else if (caret == commandline.IndexOf("JosekiRec ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "JosekiRec ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.JosekiRec = val;
                }
            }
            #endregion
            #region Learn
            else if (caret == commandline.IndexOf("Learn ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "Learn ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.Learn = val;
                }
            }
            #endregion
            #region NikomaHyokaKeisu
            else if (caret == commandline.IndexOf("NikomaHyokaKeisu ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "NikomaHyokaKeisu ");
                string line = commandline.Substring(caret);

                if (double.TryParse(line, out double val))
                {
                    Option_Application.Optionlist.NikomaHyokaKeisu = val;
                }
            }
            #endregion
            #region NikomaGakusyuKeisu
            else if (caret == commandline.IndexOf("NikomaGakusyuKeisu ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "NikomaGakusyuKeisu ");
                string line = commandline.Substring(caret);

                if (double.TryParse(line, out double val))
                {
                    Option_Application.Optionlist.NikomaGakusyuKeisu = val;
                }
            }
            #endregion
            // P1Char
            else if (caret == commandline.IndexOf("P1Char ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "P1Char ");
                Option_Application.Optionlist.PNChar[(int)Phase.Black] = AbstractConvMoveCharacter.Parse(commandline, ref caret);
            }
            #region P1Com
            else if (caret == commandline.IndexOf("P1Com ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "P1Com ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.P1Com = val;
                }
            }
            #endregion
            // P1Name
            else if (caret == commandline.IndexOf("P1Name ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "P1Name ");
                Option_Application.Optionlist.PNName[(int)Phase.Black] = commandline.Substring(caret);
            }
            else if (caret == commandline.IndexOf("P2Char ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "P2Char ");
                Option_Application.Optionlist.PNChar[(int)Phase.White] = AbstractConvMoveCharacter.Parse(commandline, ref caret);
            }
            #region P2Com
            else if (caret == commandline.IndexOf("P2Com ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "P2Com ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.P2Com = val;
                }
            }
            #endregion
            // P2Name
            else if (caret == commandline.IndexOf("P2Name ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "P2Name ");
                Option_Application.Optionlist.PNName[(int)Phase.White] = commandline.Substring(caret);
            }
            // RandomCharacter
            else if (caret == commandline.IndexOf("RandomCharacter ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "RandomCharacter ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.RandomCharacter = val;
                }
            }
            #region RandomNikoma
            else if (caret == commandline.IndexOf("RandomNikoma ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "RandomNikoma ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.RandomNikoma = val;
                }
            }
            #endregion
            // RandomSei は 廃止されたぜ☆(^▽^)www
            #region RandomStart
            else if (caret == commandline.IndexOf("RandomStart ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "RandomStart ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.RandomStart = val;
                }
            }
            #endregion
            #region RandomStartTaikyokusya
            else if (caret == commandline.IndexOf("RandomStartTaikyokusya ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "RandomStartTaikyokusya ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.RandomStartTaikyokusya = val;
                }
            }
            #endregion
            #region RenzokuRandomRule
            else if (caret == commandline.IndexOf("RenzokuRandomRule ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "RenzokuRandomRule ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.RenzokuRandomRule = val;
                }
            }
            #endregion
            #region RenzokuTaikyoku
            else if (caret == commandline.IndexOf("RenzokuTaikyoku ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "RenzokuTaikyoku ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.RenzokuTaikyoku = val;
                }
            }
            #endregion
            #region SagareruHiyoko
            else if (caret == commandline.IndexOf("SagareruHiyoko ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "SagareruHiyoko ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    // #仲ルール
                    if (
                        (!Option_Application.Optionlist.SagareruHiyoko && val) // さがれるひよこ モードにチェンジ☆
                        ||
                        (Option_Application.Optionlist.SagareruHiyoko && !val) // 普通のひよこ モードにチェンジ☆
                        )
                    {
                        Util_Machine.Flush_Joseki(syuturyoku);  // 定跡を書き出し(あとで読込むので、書き込み強制)
                        Util_Machine.Flush_Seiseki(syuturyoku); // 成績を書き出し(あとで読込むので、書き込み強制)
                        if (Option_Application.Optionlist.Learn)
                        {
                            Util_Machine.Flush_Nikoma(syuturyoku);   // 二駒関係を書き出し(あとで読込むので、書き込み強制)
                        }
                        Util_Application.Restart_SavefileTimeSpan(); // 保存間隔の再調整だぜ☆(^▽^)

                        // フラグ変更☆
                        Option_Application.Optionlist.SagareruHiyoko = val;

                        // 駒の動き方を作り直し
                        ky.Shogiban.Tukurinaosi_1_Clear_KomanoUgokikata(ky.Sindan.MASU_YOSOSU);
                        ky.Shogiban.Tukurinaosi_2_Input_KomanoUgokikata(ky.Sindan);

                        // 二駒関係の評価値を作り直し
                        //Util_NikomaKankei.Parameters = Util_NikomaKankei.CreateParameters();

                        Util_Machine.Load_Joseki(syuturyoku);  // 定跡を読込み
                        Util_Machine.Load_Seiseki(syuturyoku); // 成績を読込み
                        Util_Machine.Load_Nikoma(syuturyoku);  // 二駒関係を読込み
                    }
                    else
                    {
                        Option_Application.Optionlist.SagareruHiyoko = val;
                    }
                }
            }
            #endregion
            #region SaidaiEda
            else if (caret == commandline.IndexOf("SaidaiEda ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "SaidaiEda ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    Option_Application.Optionlist.SaidaiEda = val;
                }
            }
            #endregion
            #region SaidaiFukasa
            else if (caret == commandline.IndexOf("SaidaiFukasa ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "SaidaiFukasa ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    Option_Application.Optionlist.SaidaiFukasa = val;

                    if (AbstractUtilMoveGen.SAIDAI_SASITE_FUKASA - 1 < Option_Application.Optionlist.SaidaiFukasa)
                    {
                        Option_Application.Optionlist.SaidaiFukasa = AbstractUtilMoveGen.SAIDAI_SASITE_FUKASA - 1;
                        syuturyoku.AppendLine($"(^q^)実装の上限の [{ (AbstractUtilMoveGen.SAIDAI_SASITE_FUKASA - 1) }] に下げたぜ☆");
                    }
                }
            }
            #endregion
            #region SeisekiRec
            else if (caret == commandline.IndexOf("SeisekiRec ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "SeisekiRec ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.SeisekiRec = val;
                }
            }
            #endregion
            #region SennititeKaihi
            else if (caret == commandline.IndexOf("SennititeKaihi ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "SennititeKaihi ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.SennititeKaihi = val;
                }
            }
            #endregion
            #region SikoJikan
            else if (caret == commandline.IndexOf("SikoJikan ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "SikoJikan ");
                string line = commandline.Substring(caret);

                if (long.TryParse(line, out long val))
                {
                    Option_Application.Optionlist.SikoJikan = val;
                }
            }
            #endregion
            #region SikoJikanRandom
            else if (caret == commandline.IndexOf("SikoJikanRandom ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "SikoJikanRandom ");
                string line = commandline.Substring(caret);

                if (int.TryParse(line, out int val))
                {
                    Option_Application.Optionlist.SikoJikanRandom = val;
                }
            }
            #endregion
            #region TranspositionTableTukau
            else if (caret == commandline.IndexOf("TranspositionTableTukau ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "TranspositionTableTukau ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.TranspositionTableTukau = val;
                }
            }
            #endregion
            #region UseTimeOver
            else if (caret == commandline.IndexOf("UseTimeOver ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "UseTimeOver ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.UseTimeOver = val;
                }
            }
            #endregion
            #region USI
            else if (caret == commandline.IndexOf("USI ", caret))
            {
                // うしろに続く文字は☆(^▽^)
                Util_String.TobasuTangoToMatubiKuhaku(commandline, ref caret, "USI ");
                string line = commandline.Substring(caret);

                if (bool.TryParse(line, out bool val))
                {
                    Option_Application.Optionlist.USI = val;
                }
            }
            #endregion

            // 該当しないものは無視だぜ☆(^▽^)
        }