private void Update() { if (_manager.Hands.Select(x => x.transform.forward.y).Sum() / _manager.Hands.Length > WaistLimit) { return; } Move(_handDataListener.GetHandsAngleDelta()); }
void Update() { if (_handDataListener == null) { return; } Text.text = $"dist: {_handDataListener.GetHandDistance()}\n" + $"angle: {_handDataListener.GetHandsAngle()}\n" + $"angle waist: {_handDataListener.GetHandsAngleFromWaist()}\n" + $"delta: {_handDataListener.GetHandsAngleDelta()}"; }