Ejemplo n.º 1
0
 private void Dfs(ComplexGraph g, Vertex s, int t, List <Vertex> path, List <List <Vertex> > paths)
 {
     if (s.Index == t)
     {
         paths.Add(path);
     }
     foreach (var w in g.Adj(s.Index))
     {
         if (!path.Contains(w))
         {
             Dfs(g, w, t, new List <Vertex>(path)
             {
                 w
             }, paths);
         }
     }
 }
Ejemplo n.º 2
0
        public IEnumerable <Vertex> FindShortestPath(ComplexGraph g, int s, int t)
        {
            bool[]         marked = new bool[g.Vertexes.Count];
            var            vertex = g.Vertexes.First(x => x.Index == s);
            Queue <Vertex> queue  = new Queue <Vertex>();

            queue.Enqueue(vertex);
            marked[s] = true;
            Dictionary <Vertex, Vertex> pathDic = new Dictionary <Vertex, Vertex>();
            bool find = false;

            while (queue.Count > 0)
            {
                var v = queue.Dequeue();
                foreach (var w in g.Adj(v.Index))
                {
                    if (!marked[w.Index])
                    {
                        marked[w.Index] = true;
                        pathDic[w]      = v;
                        queue.Enqueue(w);
                        if (w.Index == t)
                        {
                            find = true;
                            break;
                        }
                    }
                }
                if (find)
                {
                    break;
                }
            }
            var            tVertex = g.Vertexes.First(x => x.Index == t);
            Stack <Vertex> path    = new Stack <Vertex>();

            path.Push(tVertex);
            while (pathDic.ContainsKey(tVertex))
            {
                tVertex = pathDic[tVertex];
                path.Push(tVertex);
            }
            return(path);
        }
Ejemplo n.º 3
0
        public List <List <Vertex> > FindShortestPaths(ComplexGraph g, int s, int t)
        {
            List <List <Vertex> > paths = new List <List <Vertex> >();
            Dictionary <Vertex, List <List <Vertex> > > pathDic = new Dictionary <Vertex, List <List <Vertex> > >();
            var sVertex = g.Vertexes.First(x => x.Index == s);

            pathDic[sVertex] = new List <List <Vertex> >()
            {
                new List <Vertex>()
                {
                    sVertex
                }
            };
            Queue <Vertex> queue = new Queue <Vertex>();

            queue.Enqueue(sVertex);
            while (queue.Count > 0)
            {
                var v = queue.Dequeue();
                foreach (var w in g.Adj(v.Index))
                {
                    var pathList = pathDic[v];
                    List <List <Vertex> > newPathList = new List <List <Vertex> >();
                    foreach (var path in pathList)
                    {
                        newPathList.Add(new List <Vertex>(path)
                        {
                            w
                        });
                    }
                    if (w.Index == t)
                    {
                        foreach (var newPath in newPathList)
                        {
                            if (paths.Count == 0)
                            {
                                paths.Add(newPath);
                            }
                            else if (paths[0].Count > newPath.Count)
                            {
                                paths = new List <List <Vertex> >()
                                {
                                    newPath
                                };
                            }
                            else if (paths[0].Count == newPath.Count)
                            {
                                paths.Add(newPath);
                            }
                        }
                        continue;
                    }
                    if (pathDic.ContainsKey(w))
                    {
                        pathDic[w].AddRange(newPathList);
                    }
                    else
                    {
                        pathDic[w] = newPathList;
                        queue.Enqueue(w);
                    }
                }
            }
            return(paths);
        }