Ejemplo n.º 1
0
 void OnConnectionAdding(object sender, AcceptNodeConnectionEventArgs e)
 {
     //e.Cancel = true;
 }
Ejemplo n.º 2
0
 void OnConnectionRemoved(object sender, AcceptNodeConnectionEventArgs e)
 {
     //e.Cancel = true;
 }
Ejemplo n.º 3
0
        void OnConnectionAdded(object sender, AcceptNodeConnectionEventArgs e)
        {
            MyNode fromNode = (e.Connection.From.Node as MyNodeView).Node;
            MyNode toNode = (e.Connection.To.Node as MyNodeView).Node;

            int fromIndex = (int)e.Connection.From.Item.Tag;
            int toIndex = (int)e.Connection.To.Item.Tag;

            MyConnection newConnection = new MyConnection(fromNode, toNode, fromIndex, toIndex);
            newConnection.Connect();

            e.Connection.Tag = newConnection;
        }
Ejemplo n.º 4
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 void OnConnectionAdded(object sender, AcceptNodeConnectionEventArgs e)
 {
     //e.Cancel = true;
     e.Connection.Name = "Connection " + counter ++;
     e.Connection.DoubleClick += new EventHandler<NodeConnectionEventArgs>(OnConnectionDoubleClick);
 }
Ejemplo n.º 5
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        void OnConnectionAdded(object sender, AcceptNodeConnectionEventArgs e)
        {
            MyNode fromNode = (e.Connection.From.Node as MyNodeView).Node;
            MyNode toNode = (e.Connection.To.Node as MyNodeView).Node;

            int fromIndex = (int)e.Connection.From.Item.Tag;
            int toIndex = (int)e.Connection.To.Item.Tag;

            if (toNode.AcceptsConnection(fromNode, fromIndex, toIndex))
            {
                MyConnection newConnection = new MyConnection(fromNode, toNode, fromIndex, toIndex);
                newConnection.Connect();

                e.Connection.Tag = newConnection;

                m_mainForm.RefreshConnections(this);
            }
            else
            {
                // Make the graph library drop the connection.
                e.Cancel = true;
            }
        }
Ejemplo n.º 6
0
 private void Desktop_ConnectionRemoving(object sender, AcceptNodeConnectionEventArgs e)
 {
     e.Cancel = TestIfInsideSimulation();
 }
Ejemplo n.º 7
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        public bool Disconnect(NodeConnection connection)
        {
            if (connection == null)
                return false;

            if (ConnectionRemoving != null)
            {
                var eventArgs = new AcceptNodeConnectionEventArgs(connection);
                ConnectionRemoving(this, eventArgs);
                if (eventArgs.Cancel)
                    return false;
            }

            if (HasFocus(connection))
                FocusElement = null;

            var from	= connection.From;
            var to		= connection.To;
            if (from != null && from.Node != null)
                from.Node.connections.Remove(connection);
            if (to != null && to.Node != null)
                to.Node.connections.Remove(connection);

            // Just in case somebody stored it somewhere ..
            connection.From = null;
            connection.To = null;

            if (ConnectionRemoved != null)
                ConnectionRemoved(this, new NodeConnectionEventArgs(from, to, connection));

            this.Invalidate();
            return true;
        }
Ejemplo n.º 8
0
        private void GraphControl1_ConnectionAdded(object sender, AcceptNodeConnectionEventArgs e)
        {
            if (GeneratingGraph) return;
           
            var to = GetInputItem(e.Connection.From.Item, e.Connection.To.Item);
            var from = GetOutputItem(e.Connection.From.Item, e.Connection.To.Item);

            //Clear all other connections.  This is to prevent multiple connections from attaching to the same pin.  
            //Only the latest connection will provide data. 
            List<NodeConnection> connections = new List<NodeConnection>(to.Connector.Connectors);                
            foreach (var con in connections)
            {
                if (con == e.Connection) continue; // Skip our connection, we want to keep it
                graphControl1.Disconnect(con);
            }
            

            Console.WriteLine("Connected " + from.Node.Title + " to " + to.Node.Title + "'s " + to.Tag);

            if(!(to is ExecuteNodeItem) && to.Node is ActionNode) //If the to node is an action node, notify it that a pin was connected
            {
                var an = to.Node as ActionNode;

                an.PinConnected(from, (string)to.Tag);
            }      
            
            //If we are connecting execute nodes, lets walk back                
            if(from is ExecuteNodeItem)
            {

                var executeItem = from as ExecuteNodeItem;

              
                if (executeItem.ActionCollection != null) //We are directly connected to the root
                {
                    OnExecuteNodeChanged(from as ExecuteNodeItem);
                }
                else   //Walk back the connection chain to find the execute node with the action collection
                {
                    executeItem = (executeItem.Node as AbilityGraphNode).InputExecute;

                    while (executeItem != null && executeItem.ActionCollection == null) //Keep moving backwards until we either are null or we have a action collection
                    {
                        var connection = executeItem.Connector.Connectors.FirstOrDefault();
                        if (connection == null)
                        {
                            executeItem = null;
                            break;
                        }
                       
                         executeItem = connection.From.Item as ExecuteNodeItem;

                        if(executeItem.ActionCollection == null)
                        {
                            executeItem = (executeItem.Node as AbilityGraphNode).InputExecute;
                        }

                    }

                    if (executeItem != null && executeItem.ActionCollection != null) //We've walked back to an action node and we aren't null, so it's an Event node.  
                    {
                        OnExecuteNodeChanged(executeItem); 
                    }

                }
                

            }

            
            ActiveDocument.DocumentEdited(this);
        }
Ejemplo n.º 9
0
        public NodeConnection Connect(NodeConnector from, NodeConnector to)
        {
            if (from      == null || to      == null ||
                from.Node == null || to.Node == null ||
                !from.Enabled ||
                !to.Enabled)
                return null;

            foreach (var other in from.Node.connections)
            {
                if (other.From == from &&
                    other.To == to)
                    return null;
            }

            foreach (var other in to.Node.connections)
            {
                if (other.From == from &&
                    other.To == to)
                    return null;
            }

            var connection = new NodeConnection();
            connection.From = from;
            connection.To = to;

            from.Node.connections.Add(connection);
            to.Node.connections.Add(connection);

            if (ConnectionAdded != null)
            {
                var eventArgs = new AcceptNodeConnectionEventArgs(connection);
                ConnectionAdded(this, eventArgs);
                if (eventArgs.Cancel)
                {
                    Disconnect(connection);
                    return null;
                }
            }

            return connection;
        }
Ejemplo n.º 10
0
        /// <summary>
        /// Checks whether the connection between two connectors is allowed.
        /// This is achieved through event propagation.
        /// </summary>
        /// <returns></returns>
        private bool ConnectionIsAllowed(NodeConnector from, NodeConnector to)
        {
            if (HighlightCompatible && null != CompatibilityStrategy)
            {
                if (!CompatibilityStrategy.CanConnect(from, to))
                    return false;
            }

            // If someone has subscribed to the ConnectionAdding event,
            // give them a chance to interrupt this connection attempt.
            if (null != ConnectionAdding)
            {
                // Populate a temporary NodeConnection instance.
                var connection = new NodeConnection();
                connection.From = from;
                connection.To = to;

                // Fire the event and see if someone cancels it.
                var eventArgs = new AcceptNodeConnectionEventArgs(connection);
                ConnectionAdding(this, eventArgs);
                if (eventArgs.Cancel)
                    return false;
            }
            return true;
        }
Ejemplo n.º 11
0
        void OnConnectionAdded(object sender, AcceptNodeConnectionEventArgs e)
        {
            bool isHidden = (Control.ModifierKeys & Keys.Shift) != 0;

            MyNode fromNode = (e.Connection.From.Node as MyNodeView).Node;
            MyNode toNode = (e.Connection.To.Node as MyNodeView).Node;

            int fromIndex = (int) e.Connection.From.Item.Tag;
            int toIndex = (int) e.Connection.To.Item.Tag;

            if (toNode.AcceptsConnection(fromNode, fromIndex, toIndex))
            {
                MyConnection newConnection = new MyConnection(fromNode, toNode, fromIndex, toIndex);
                newConnection.Connect();

                newConnection.IsHidden = isHidden;
                e.Connection.Tag = newConnection;
                (e.Connection as MyNodeViewConnection).Hidden = isHidden;

                m_mainForm.RefreshConnections(this);
                m_mainForm.ProjectStateChanged("Connection added");
            }
            else
            {
                // Make the graph library drop the connection.
                e.Cancel = true;
            }
        }
Ejemplo n.º 12
0
 private void Desktop_ConnectionRemoving(object sender, AcceptNodeConnectionEventArgs e)
 {
     e.Cancel = CanChangeGraph();
 }
Ejemplo n.º 13
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 private void GraphControl1OnConnectionAdded(object sender, AcceptNodeConnectionEventArgs e)
 {
     e.Connection.Name = " None ";
 }