Ejemplo n.º 1
0
        private void OnEnable()
        {
            Config.LoadConfiguration();

            var scenesViewState = Config.AssetBundleScenes ?? new PlayInstantSceneTreeView.State();

            _playInstantSceneTreeTreeView = new PlayInstantSceneTreeView(scenesViewState);
            _playInstantSceneTreeTreeView.OnTreeStateChanged += (treeState) =>
            {
                Config.AssetBundleScenes = treeState;
                Config.SaveConfiguration(true);
            };
        }
        void OnEnable()
        {
            _treeViewState = new TreeViewState();

            _playInstantSceneTreeTreeView = new PlayInstantSceneTreeView(_treeViewState);
        }