Ejemplo n.º 1
0
 public void AskForACard(List<Player> players, int myIndex, Deck stock)
 {
     if (stock.Count > 0)
     {
         if (cards.Count == 0)
             cards.Add(stock.Deal());
         AskForACard(players, myIndex, stock, GetRandomValue());
     }
 }
Ejemplo n.º 2
0
        public void AskForACard(List<Player> players, int myIndex, Deck stock, Values value)
        {
            game.AddProgress(Name + " asks if anyone has a " + value.ToString());
            int numberOfFoundCards = 0;
            for(int i=0; i<players.Count; ++i)
            {
                if(i != myIndex)
                {
                    Deck foundCards = players[i].DoYouHaveAny(value);
                    numberOfFoundCards += foundCards.Count;
                    TakeCards(foundCards);
                }
            }

            if (numberOfFoundCards == 0 && stock.Count > 0)
            {
                TakeCard(stock.Deal());
                game.AddProgress(Name + " had to draw from the stock.");
            }
        }
Ejemplo n.º 3
0
        public void AskForACard(List<Player> players, int myIndex, Deck stock, Values value)
        {
            textBoxOnForm.Text += Name + " asks if anyone has a " + value.ToString() + Environment.NewLine;
            int numberOfFoundCards = 0;
            for(int i=0; i<players.Count; ++i)
            {
                if(i != myIndex)
                {
                    Deck foundCards = players[i].DoYouHaveAny(value);
                    numberOfFoundCards += foundCards.Count;
                    TakeCards(foundCards);
                }
            }

            if (numberOfFoundCards == 0 && stock.Count > 0)
            {
                TakeCard(stock.Deal());
                textBoxOnForm.Text += Name + " had to draw from the stock." + Environment.NewLine;
            }
        }