Ejemplo n.º 1
0
        // - Data Input -
        // Description: Inputs compressed GIM data (And unpacks it to RGBA8888)
        // Parameters:
        //  byte[] Compressed: Compressed Data to load
        // Return Value: True if the data was properly loaded.
        public bool SetCompressedData(byte[] Compressed)
        {
            if (Compressed == null)
            {
                throw new ArgumentException("SetCompressedData: Argument 1, 'Compressed', Can not be null.");
            }
            else
            {
                CompressedData = Compressed;
            }
            if (!IsMig()) throw new NotGimException("The file sent to SetCompressedData() is not a little endian GIM file.");

            // Sometimes, the palette is stored after the image data
            if (CompressedData[0x30] == 0x05)
            {
                // Palette is stored before the image data
                GimPaletteOffset = 0x30;
                GimDataOffset    = 0x30 + BitConverter.ToInt32(CompressedData, 0x30 + 0x8);
            }
            else if (0x30 + BitConverter.ToInt32(CompressedData, 0x30 + 0x8) < CompressedData.Length && CompressedData[0x30 + BitConverter.ToInt32(CompressedData, 0x30 + 0x8)] == 0x05)
            {
                // Palette is stored after the image data
                GimPaletteOffset = 0x30 + BitConverter.ToInt32(CompressedData, 0x30 + 0x8);
                GimDataOffset    = 0x30;
            }
            else
            {
                // No Palette
                GimPaletteOffset = 0x00;
                GimDataOffset    = 0x30;
            }

            // Some files do not have a palette. Trying to get a palette will throw an exception.
            if (GimPaletteOffset > 0x00)
            {
                // Get Palette Information
                GimPaletteFormatCode = Compressed[GimPaletteOffset + 0x14];
                GimPaletteColors     = BitConverter.ToUInt16(Compressed, GimPaletteOffset + 0x18);

                // Set up the palette decoder
                try
                {
                    GimPaletteDecoder = GimCodecs.GetPaletteCodec(GimPaletteFormatCode).Decode;
                    GimPaletteSize    = GimPaletteColors * (GimPaletteDecoder.GetBpp() / 8);
                }
                catch (Exception e)
                {
                    throw new GimCodecLoadingException("The codec for palette format 0x" + GimPaletteFormatCode.ToString("X") + " could not be loaded or does not exist.", e);
                }
            }

            GimFileWidth  = RoundUp(BitConverter.ToUInt16(Compressed, GimDataOffset + 0x18), 16);
            GimFileHeight = RoundUp(BitConverter.ToUInt16(Compressed, GimDataOffset + 0x1A), 8);

            GimDataFormatCode = Compressed[GimDataOffset + 0x14];
            GimDataSwizzled   = (BitConverter.ToUInt16(Compressed, GimDataOffset + 0x16) == 0x01);

            // Set up and initalize the data decoder
            try
            {
                GimDataDecoder = GimCodecs.GetDataCodec(GimDataFormatCode).Decode;
                GimDataDecoder.Initalize(GimFileWidth, GimFileHeight, GimPaletteDecoder, GimPaletteColors);
            }
            catch (Exception e)
            {
                throw new GimCodecLoadingException("The codec for data format 0x" + GimDataFormatCode.ToString("X") + " could not be loaded or does not exist.", e);
            }

            // Decode palette and then start decoding the image
            DecompressedData = new byte[GimFileWidth * GimFileHeight * 4];
            GimDataDecoder.DecodePalette(ref CompressedData, GimPaletteOffset + 0x50);

            if (GimDataSwizzled)
                GimDataDecoder.UnSwizzle(ref CompressedData, GimDataOffset + 0x50);

            GimDataDecoder.DecodeData(ref CompressedData, GimDataOffset + 0x50, ref DecompressedData);

            return true;
        }
Ejemplo n.º 2
0
        // - Data Input -
        // Description: Inputs compressed GIM data (And unpacks it to RGBA8888)
        // Parameters:
        //  byte[] Compressed: Compressed Data to load
        // Return Value: True if the data was properly loaded.
        public bool SetCompressedData(byte[] Compressed)
        {
            if (Compressed == null)
            {
                throw new ArgumentException("SetCompressedData: Argument 1, 'Compressed', Can not be null.");
            }
            else
            {
                CompressedData = Compressed;
            }
            if (!IsMig())
            {
                throw new NotGimException("The file sent to SetCompressedData() is not a little endian GIM file.");
            }

            // Sometimes, the palette is stored after the image data
            if (CompressedData[0x30] == 0x05)
            {
                // Palette is stored before the image data
                GimPaletteOffset = 0x30;
                GimDataOffset    = 0x30 + BitConverter.ToInt32(CompressedData, 0x30 + 0x8);
            }
            else if (0x30 + BitConverter.ToInt32(CompressedData, 0x30 + 0x8) < CompressedData.Length && CompressedData[0x30 + BitConverter.ToInt32(CompressedData, 0x30 + 0x8)] == 0x05)
            {
                // Palette is stored after the image data
                GimPaletteOffset = 0x30 + BitConverter.ToInt32(CompressedData, 0x30 + 0x8);
                GimDataOffset    = 0x30;
            }
            else
            {
                // No Palette
                GimPaletteOffset = 0x00;
                GimDataOffset    = 0x30;
            }

            // Some files do not have a palette. Trying to get a palette will throw an exception.
            if (GimPaletteOffset > 0x00)
            {
                // Get Palette Information
                GimPaletteFormatCode = Compressed[GimPaletteOffset + 0x14];
                GimPaletteColors     = BitConverter.ToUInt16(Compressed, GimPaletteOffset + 0x18);

                // Set up the palette decoder
                try
                {
                    GimPaletteDecoder = GimCodecs.GetPaletteCodec(GimPaletteFormatCode).Decode;
                    GimPaletteSize    = GimPaletteColors * (GimPaletteDecoder.GetBpp() / 8);
                }
                catch (Exception e)
                {
                    throw new GimCodecLoadingException("The codec for palette format 0x" + GimPaletteFormatCode.ToString("X") + " could not be loaded or does not exist.", e);
                }
            }

            GimFileWidth  = RoundUp(BitConverter.ToUInt16(Compressed, GimDataOffset + 0x18), 16);
            GimFileHeight = RoundUp(BitConverter.ToUInt16(Compressed, GimDataOffset + 0x1A), 8);

            GimDataFormatCode = Compressed[GimDataOffset + 0x14];
            GimDataSwizzled   = (BitConverter.ToUInt16(Compressed, GimDataOffset + 0x16) == 0x01);

            // Set up and initalize the data decoder
            try
            {
                GimDataDecoder = GimCodecs.GetDataCodec(GimDataFormatCode).Decode;
                GimDataDecoder.Initalize(GimFileWidth, GimFileHeight, GimPaletteDecoder, GimPaletteColors);
            }
            catch (Exception e)
            {
                throw new GimCodecLoadingException("The codec for data format 0x" + GimDataFormatCode.ToString("X") + " could not be loaded or does not exist.", e);
            }

            // Decode palette and then start decoding the image
            DecompressedData = new byte[GimFileWidth * GimFileHeight * 4];
            GimDataDecoder.DecodePalette(ref CompressedData, GimPaletteOffset + 0x50);

            if (GimDataSwizzled)
            {
                GimDataDecoder.UnSwizzle(ref CompressedData, GimDataOffset + 0x50);
            }

            GimDataDecoder.DecodeData(ref CompressedData, GimDataOffset + 0x50, ref DecompressedData);

            return(true);
        }