Ejemplo n.º 1
0
 public static void PostFix(ref bool __result, ThingDef A, ThingDef B, BodyDef body)
 {
     if (__result && GhostGearUtility.GetIsGGApparel(A) && GhostGearUtility.GetIsGGApparel(B))
     {
         __result = false;
     }
 }
Ejemplo n.º 2
0
        // Token: 0x06000037 RID: 55 RVA: 0x000030D0 File Offset: 0x000012D0
        public static void GGCaltropsUse(Pawn pawn, ThingWithComps GGArmour, bool usingCaltrops, bool rearming)
        {
            if (!rearming)
            {
                if (!usingCaltrops)
                {
                    return;
                }

                var dmdef = DefDatabase <DamageDef> .GetNamed("Damage_GGCaltrops");

                var postTD = DefDatabase <ThingDef> .GetNamed("Filth_GGCaltrops");

                GenExplosion.DoExplosion(pawn.Position, pawn.Map, 4.9f, dmdef, pawn, 0, -1f, null, null, null, null,
                                         postTD, 1f, 1, false, null, 0f, 0, 0f, true);
                ((GhostGearApparel)GGArmour).CaltropsUses--;
                if (((GhostGearApparel)GGArmour).CaltropsUses < 0)
                {
                    ((GhostGearApparel)GGArmour).CaltropsUses = 0;
                }
            }
            else if (GhostGearUtility.GGComposMentis(pawn, GGArmour, out var Reason))
            {
                if (((GhostGearApparel)GGArmour).CaltropsUses >= ((GhostGearApparel)GGArmour).CaltropsMax)
                {
                    Messages.Message("GhostGear.IsFullyRearmed".Translate(GGArmour.Label.CapitalizeFirst()), pawn,
                                     MessageTypeDefOf.NeutralEvent, false);
                    SoundDefOf.ClickReject.PlayOneShotOnCamera();
                    return;
                }

                var GGRearm = DefDatabase <JobDef> .GetNamed("GGRearmCaltrops");

                FindBestGGRearm(pawn, GGArmour, out var targ);
                if (targ != null)
                {
                    var job = new Job(GGRearm, targ);
                    pawn.jobs.TryTakeOrderedJob(job, JobTag.Misc);
                    return;
                }

                Messages.Message("GhostGear.NoCaltropsFound".Translate(GGArmour.Label.CapitalizeFirst()), pawn,
                                 MessageTypeDefOf.NeutralEvent, false);
                SoundDefOf.ClickReject.PlayOneShotOnCamera();
            }
            else
            {
                Messages.Message("GhostGear.CantDo".Translate(pawn, Reason, GGArmour.Label.CapitalizeFirst()), pawn,
                                 MessageTypeDefOf.NeutralEvent, false);
                SoundDefOf.ClickReject.PlayOneShotOnCamera();
            }
        }
Ejemplo n.º 3
0
        public static void PostFix(ref Verb __instance, ref bool __result, LocalTargetInfo targ)
        {
            if (!__result || __instance.IsMeleeAttack || !__instance.verbProps.requireLineOfSight || !targ.HasThing ||
                targ.Thing is not Pawn pawn || !GhostGearUtility.IsTargetGhosted(pawn, __instance.caster))
            {
                return;
            }

            if (Controller.Settings.ShowConfusion)
            {
                GhostGearUtility.DoConfusedMote(__instance.caster, pawn);
            }

            __result = false;
        }
Ejemplo n.º 4
0
        // Token: 0x060000A2 RID: 162 RVA: 0x00005AD8 File Offset: 0x00003CD8
        protected override Job TryGiveJob(Pawn pawn)
        {
            if (!Controller.Settings.DoAutoRearm || !pawn.IsColonistPlayerControlled)
            {
                return(null);
            }

            if (pawn.InMentalState)
            {
                return(null);
            }

            if (pawn.Map == null)
            {
                return(null);
            }

            var jobdef = DefDatabase <JobDef> .GetNamed("GGRearmCaltrops");

            if (pawn.CurJobDef == jobdef)
            {
                return(null);
            }

            var GG = GhostGearUtility.GetWornGG(pawn);

            if (GG == null)
            {
                return(null);
            }

            var podsMax  = ((GhostGearApparel)GG).CaltropsMax;
            var podsFuel = (GG as GhostGearApparel).CaltropsUses;
            var podsItem = DefDatabase <ThingDef> .GetNamed("GGCaltropsPod");

            if (podsMax <= 0 || podsFuel >= podsMax || podsFuel * 100 / podsMax >= 100)
            {
                return(null);
            }

            FindBestRearm(pawn, podsItem, podsMax, podsFuel, out var targ);
            if (targ != null)
            {
                return(new Job(jobdef, targ));
            }

            return(null);
        }
Ejemplo n.º 5
0
        // Token: 0x06000002 RID: 2 RVA: 0x0000206C File Offset: 0x0000026C
        public override void Tick()
        {
            spawnTick++;
            if (spawnTick >= (2500f * Controller.Settings.CaltropDuration) + HaywireUtility.RndTicks(-25, 25))
            {
                DoCaltropBurst(null, "TM", this);
                return;
            }

            if (spawnTick < 300 || Find.TickManager.TicksGame % 60 != 0)
            {
                return;
            }

            var TargetMap  = Map;
            var TargetCell = Position;
            var Pawnlist   = TargetCell.GetThingList(TargetMap);

            if (Pawnlist.Count <= 0)
            {
                return;
            }

            foreach (var thing in Pawnlist)
            {
                Pawn pawn;
                if ((pawn = thing as Pawn) == null || GhostGearUtility.IsWearingGhostGear(pawn, out _) ||
                    thing.Position != TargetCell)
                {
                    continue;
                }

                if ((thing as Pawn).RaceProps.IsMechanoid)
                {
                    DoCaltropBurst(thing as Pawn, "ME", this);
                }
                else if ((thing as Pawn).RaceProps.FleshType.defName == "Insectoid")
                {
                    DoCaltropBurst(thing as Pawn, "IF", this);
                }
                else
                {
                    DoCaltropBurst(thing as Pawn, "OS", this);
                }
            }
        }