Ejemplo n.º 1
0
        private void StoreTouchPos(GameObject obj, SkillInstance instance)
        {
            UnityEngine.Vector3  touchpos  = TriggerUtil.GetTouchPos(obj);
            UnityEngine.Vector3  scene_pos = CalcScenePos(obj, touchpos);
            SharedGameObjectInfo obj_info  = LogicSystem.GetSharedGameObjectInfo(obj);

            if (obj_info != null)
            {
                obj_info.LastTouchX = scene_pos.x;
                obj_info.LastTouchY = scene_pos.y;
                obj_info.LastTouchZ = scene_pos.z;
            }
        }