/// <summary> /// Event handler for when the Play Game menu entry is selected. /// </summary> void SurvivalGameMenuEntrySelected(object sender, EventArgs e) { LoadingScreen.Load(ScreenManager, LoadSurvivalScreen, true); }
/// <summary> /// Event handler for when the Play Game menu entry is selected. /// </summary> void PracticeGameMenuEntrySelected(object sender, EventArgs e) { LoadingScreen.Load(ScreenManager, LoadPracticeScreen, true); }
/// <summary> /// Event handler for when the Play Game menu entry is selected. /// </summary> void SimonSaysGameMenuEntrySelected(object sender, EventArgs e) { LoadingScreen.Load(ScreenManager, LoadSimonSaysScreen, true); }
/// <summary> /// Event handler for when the user selects ok on the "are you sure /// you want to quit" message box. This uses the loading screen to /// transition from the game back to the main menu screen. /// </summary> void QuitMessageBoxAccepted(object sender, EventArgs e) { LoadingScreen.Load(ScreenManager, LoadMainMenuScreen, false); }