public void ChangeEnemyGenerator(EnemyGenerator newGenerator) { enemyGenerator = newGenerator; }
public void ChangeEnemyGenerator(EnemyGenerator newGenerator) { enemyGenerator = newGenerator; }
public void ChangeEnemyGenerator(EnemyGenerator newGenerator) { enemyGenerator = newGenerator; }
public void ChangeEnemyGenerator(EnemyGenerator newGenerator) { enemyGenerator = newGenerator; }