private void creatureTest(Cell[][] newGene) { Creature cret = new Creature(new Gene(newGene)); Dictionary<Scenario, Response> beh = cret.getBehaviour(); foreach (Scenario s in beh.Keys) { Console.WriteLine("Scen: " + s + " Resp: " + beh[s]); } }
private void creatureTest(Cell[][] newGene) { Creature cret = new Creature(new Gene(newGene)); Dictionary<Scenario, Response> beh = cret.getBehaviour(); foreach (Scenario s in beh.Keys) { Console.WriteLine("Scen: " + s + " Resp: " + beh[s]); } }