private void DrawButtorBar() { GUILayout.BeginHorizontal(); { var backContent = new GUIContent(EditorGUIUtility.IconContent(iconPath + "back").image, "Back"); if (GUILayout.Button(backContent, lineHeight)) { PreviousSelection(); } var forwardContent = new GUIContent(EditorGUIUtility.IconContent(iconPath + "forward").image, "Forward"); if (GUILayout.Button(forwardContent, lineHeight)) { NextSelection(); } if (GUILayout.Button("Clear", GUILayout.Width(70), lineHeight)) { selectionHistory.Clear(); Repaint(); } } GUILayout.EndHorizontal(); }
void OnGUI() { if (shouldReloadPreferences) { selectionHistory.HistorySize = EditorPrefs.GetInt(SelectionHistoryWindow.HistorySizePrefKey, 10); automaticRemoveDeleted = EditorPrefs.GetBool(SelectionHistoryWindow.HistoryAutomaticRemoveDeletedPrefKey, true); allowDuplicatedEntries = EditorPrefs.GetBool(SelectionHistoryWindow.HistoryAllowDuplicatedEntriesPrefKey, false); showHierarchyViewObjects = EditorPrefs.GetBool(SelectionHistoryWindow.HistoryShowHierarchyObjectsPrefKey, true); showProjectViewObjects = EditorPrefs.GetBool(SelectionHistoryWindow.HistoryShowProjectViewObjectsPrefKey, true); shouldReloadPreferences = false; } if (automaticRemoveDeleted) { selectionHistory.ClearDeleted(); } if (!allowDuplicatedEntries) { selectionHistory.RemoveDuplicated(); } var favoritesEnabled = EditorPrefs.GetBool(HistoryFavoritesPrefKey, true); if (favoritesEnabled && selectionHistory.Favorites.Count > 0) { _favoritesScrollPosition = EditorGUILayout.BeginScrollView(_favoritesScrollPosition); DrawFavorites(); EditorGUILayout.EndScrollView(); EditorGUILayout.Separator(); } bool changedBefore = GUI.changed; _historyScrollPosition = EditorGUILayout.BeginScrollView(_historyScrollPosition); bool changedAfter = GUI.changed; if (!changedBefore && changedAfter) { Debug.Log("changed"); } DrawHistory(); EditorGUILayout.EndScrollView(); if (GUILayout.Button("Clear")) { selectionHistory.Clear(); Repaint(); } if (!automaticRemoveDeleted) { if (GUILayout.Button("Remove Deleted")) { selectionHistory.ClearDeleted(); Repaint(); } } if (allowDuplicatedEntries) { if (GUILayout.Button("Remove Duplciated")) { selectionHistory.RemoveDuplicated(); Repaint(); } } DrawSettingsButton(); }